Delve into the Depths in the Kobold Blog

Monstrous Mindsets

Your adventuring party runs across a creature in a random encounter. How does the creature act? Is it aggressive? Protecting its young? Is it hungry? Most encounters simply assume the creature is a minor speed bump in the party’s day. An easy way to give the encounter a bit more depth quickly is to determine

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The Many Spirits of the Shaman: Archetypes for the Shaman Class (Part 1)

Again, the woman stood in front of the dhampir, her wooden armor beautifully carved with fish and flower motifs. Her blonde hair danced as she shook her head at him. “I told you,” the dhampir said to her. “I’m not changed.” “So you say,” she answered. “And I can see what you’re doing. I can’t

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Lamia Adventurers

Lamia adventurers are extremely rare and are almost exclusively made up of those outcast lamia commoners who have struck out on their own or escaped the wickedness of their brethren. Because most lamia practice at least some form of magic, many lamia adventurers are spellcasters, with sorcerers, oracles, witches, and druids being by far the

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Kobold Quarterly 23 Now Available

Bursting from the infernal depths in a cloud of fire and brimstone comes Kobold Quarterly’s Fall 2012 issue! Either this is the promised “demons and devils” issue, or the magazine is being guest-edited by Ronnie James Dio. This issue is packed with Stygian foes, diabolical adventure, cannibal demon apes, soul-sundering artifacts and evil chocolatiers. Kobold Quarterly #

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Monster Monday: The Malforged

For most adventurers, treasure is the greatest lure and reward of their profession. Powerful weapons, potent magic talismans, and several lifetimes’ worth of gold are strong incentives for many to take up the lifestyle. The malforged are living examples of the adventuring occupation’s dangers. These former adventurers have had their dreams of riches turned into

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Book Review: Dungeons & Dragons and Philosophy: Raiding the Temple of Wisdom

Part of the Popular Culture and Philosophy Series, Dungeons & Dragons and Philosophy: Raiding the Temple of Wisdom attempts to apply the cerebral and lofty concepts and theories of philosophy to an iconic roleplaying game. A review by David Gerding says that there is a chance that you’ll dig this book. I think he should

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Transmutation: New Spells

Wizards with the power to assume bestial forms or turn their enemies into harmless creatures are an iconic part of the fantasy genre. Although these powers may seem benign, those who specialize in transmutation magic have little regard for the personal rights of others. Most transmutation spells invasively alter fundamental aspects of their targets, making

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Free Midgard Preview: New Huginn PC Race, Fiction by Jeff Grubb

The kobolds have cooked up a free preview of the Midgard Campaign Setting, and you can download it now in the Kobold Store. The Midgard Preview includes: “The Bloodtide” and “At the Sign of the World Serpent”, two new Midgard stories by Jeff Grubb and Wade Rockett Huginn, a new ravenfolk PC race including notable

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Monster Monday: Tekelnetiress, the Sultana’s Pin

Once one of the chosen few of Lashmaraq of Hariz, Tekelnetiress the chitin drake fell afoul of one of that queen’s many purges. A valued personal aide and bodyguard, as well as a “Hammer” of Hariz, Tekelnetiress was responsible for overseeing the training and equipping of forces ultimately destined for the failed conquest of Khandiria.

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You’re Cursed!

Imprecations—curses—are as old as recorded memory. They appeal to supernatural powers to inflict harm on a person or group. Practiced by many cultures, the curse usually involves crafting an effigy of the victim with clay, stuffed cloth, wax, or wood, and marking or painting to represent the target. Though malicious and spiteful evil magic, the

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