The First Board Game I Fell In Love With: Richard C. Levy

To celebrate the release of the Kobold Guide to Board Game Design, we asked some of the world’s top board game designers to tell us about the first game they fell in love with, and whether it still holds up for them today. Today we hear from Richard C. Levy. My favorite board game today and as far back as I can remember is Parcheesi. Known as The Royal Game of India, Parcheesi is also called Pachisi. I love the game for its fast-paced race and...

The First Board Game I Fell In Love With: Mike Selinker

To celebrate the release of the Kobold Guide to Board Game Design, we asked some of the world’s top board game designers to tell us about the first game they fell in love with, and whether it still holds up for them today. Starting things off is author Mike Selinker. For me, that’s easy: Squad Leader. I learned to play the original purple-box edition at age ten in the back of a glassblowing shop in Seattle. It was my first exposure to a hobby...

Kobold Guide to Board Game Design

Quick poll: who would like to take a course in board game design from the creators of games like Dominion, Magic: The Gathering, Betrayal at House on The Hill, Munchkin and Kill Doctor Lucky? What if the price of the course was set at, say, $20 or less? Whoa! Lots of hands. That’s perfect, because the Kobold Guide To Board Game Design is now available in the Kobold Store. Author Mike Selinker has tapped 15 of the world’s best game designers to...

Gen Con: How to Start an RPG Career — Freelancing 101

I’ve probably given the “How to Break into the RPG Industry” talk fifty times at conventions over the years, and the amazing thing is that the talk keeps changing because the field is always evolving. This Gen Con seminar was, frankly, one of the most honest and practical versions of these sorts of panels I’ve participated in, probably because of the range of experience of the panelists. Adam Daigle, Brandon Hodge, Ben...

News from Midgard and the Planes

What’s new in heaven and hell? Patrons of the Dark Roads & Golden Hells planar project and patrons of the Midgard campaign setting got news on project status and had a chance to define a part of the Mharoti Dragon Empire live and in person with lead designers Brandon Hodge and Wolfgang Baur on Saturday morning at Gen Con. The new elements were pretty straightforward and encouraging: Progress! Midgard is 80,000 words in manuscript form...

Open Design Meet and Greet

I arrived in Indy, bright eyed and excited for the unofficial first day of Gen Con. I zipped to Will Call, grabbed my badge, and checked out the awesome costumed folk already wandering the halls. Tickets in hand, I escaped into the air conditioning for a bit before the Meet and Greet. Sure, there are few scheduled events, but Wednesday is the day for finding old and new friends, plus for grabbing a cold drink and enjoying a good story while you...

The Chief Signs Books at Gen Con

Those of you wandering the halls of Gen Con in Indianopolis could very well have also had your favorite Open Design product signed by Wolfgang Baur on Friday. Our Chief was out and about at various booths, and he plans to be available for some more chatting and signing fun on Saturday. (We have photographic proof here for you of Friday’s session at the Paizo booth!) To learn more about where you can find Wolfgang, please take a look at...

The Best Games EVER!

This year at Gen Con, panelists Greg Stolze, Wolfgang Baur, Ryan Dancey, Stan!, Daniel Solis, Will Hindmarch, James Ernest, and Jeff Neil Bellinger gathered together with seminar attendees to discuss the best games EVER! (just as the seminar name says). Each panelist had a favorite or two, as did several of the attendees. The choices named ranged from board games to card games to computer games to roleplaying games. (More beyond the jump.) As...

Patronage & Kickstarter: How to Get Paid Up Front

So, you have a game or another fun project that you want to produce, but you don’t have all the means (read: funds) to do so. Or perhaps you want to involve those interested in your project in the process of creating it. You’re in luck! At Gen Con 2011, Greg Stolze, Daniel Solis, Gary Sarli, and Wolfgang Baur spoke about their experiences publishing games with patronage and Kickstarter. The key messages included the following (more...

Relics of Power Nominees

You might think that the judges, having adjudicated the King of the Monsters contest not once but twice, would find mere artifacts easier to weigh in the balance for nominations. You would be wrong—the judges had some difficulty even sorting out what makes an artifact, er, artifact-y. Put another way, all three judges had firm convictions and opinions informed by a deep understanding of what was Really and Truly Meant by the AD&D Dungeon...

Booth Report Day Three: Happy Memories for the Kobolds

We’re not exactly sure what happened to the second day, but it was a whirlwind of Midgard adventures (one from Tales of Zobeck, the other from Tales of the Old Margreve), of panels, of the huge banquet feast and the awesome sneak preview by our Paizonian hosts (excellent speakers, all!), and of the general whirl of art, maps, pitches, new discoveries. Heck, the kobolds even found a reptile-friendly lunch establishment with a red dragon....

Open Design’s Coolest Thing at the Show

Conventions are a great place to show off extremely fun and cool things. From new roleplaying game releases to sparkly dice to fantastic art—you can see a wide range of new and interesting things. And that’s one of the points of going to a convention, isn’t it? That said, sometimes something is so utterly cool that you have to share it far and wide. So that’s what we’re going to do right now. Take a look at the coolest...

Tips from the Designing Better Feats and Traits Seminar

Kobolds Wolfgang Baur and Sigfried Trent joined forces at PaizoCon 2011 on Sunday. Their goal for this seminar: They wanted to provide you with some excellent tips and tricks for designing better feats and traits. To help fulfill this goal, we’ve collected the highlights from the seminar and posted them here. What’s the most important tip? Keep it simple so that you don’t slow down gameplay at the table. Avoid multiple rolls...

The Kobolds Go Adventuring: Saturday Gaming at PaizoCon

Saturday at PaizoCon. You can hear the dice rolling. The Kobold GMs gather groups of players around them, and the fun begins in three different adventures. GM Adam Roy took his two sets of players through adventures called “Redcloak Ruckus” and “Grandmother’s Fire,” and Sigfried Trent ran an adventure called “Gravebinder’s Daughter.” You can see pictures and read about notable moments in these...


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