That’s 700 spells you can incorporate directly into your virtual game:
- 19 divine domains from Beer to Mountain and Speed to Winter;
- 13 new wizard specialties, such as the elementalist and the timekeeper;
- 6 new sorcerous origins, including the Aristocrat and the Farseer;
- 3 otherworldly patrons for warlocks, including the Sibyl;
- expanded treatments of familiars and other wizardly servants;
- and much more!
Being a spellcaster has never been so easy or so fun! (Reagents not included.)