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Oh, I’m Going to Get Killed Any Minute Now (Part 11)

(Also Titled: The Ongoing Diary of Thppgrg, Goblin Minion) As ever, readers who are new to the diary, please scroll down a bit to where you see the Thppgrg tag. Click on it. Yeah, that’s right. Otherwise, if you missed part ten, you can just click here. (Art by Chris McFann.) DAY THIRTY-SEVEN Tuesdays. Worst day

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Norwescon 35 Schedule

Are you going to Norwescon this weekend? Wolfgang Baur is, and he’s speaking on several panels. Here’s where you can find the Kobold King: Friday 6 pm Evergreen 3&4 Have Licenses Taken Over the Creativity in Gaming? RPG companies used to spawn settings like Dragonlance and the Forgotten Realms, but now they just license Dresden Files

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Howling Tower: The Case for Random Encounters

Once upon a time, random encounters were standard fare in roleplaying games. Somewhere along the way, they fell out of fashion. Players, DMs, and game designers decided that random encounters embodied the worst of lazy DMing. They were indiscriminate party killers. Most of all, they were dumped because they were irrelevant to the ongoing story.

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Your Whispering Homunculus, Now In The Kobold Store

Curse that Whispering Homunculus! Yesterday he took over Kobold World Headquarters and wreaked all sorts of havoc online. We finally got control back, only to find out today that while the Homunculus was in charge, he used the Kobold presses to publish his own book. Yes, you can now buy Your Whispering Homunculus in the

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Howling Tower: The Road from Dullsville to Thrilltown

Journeys are part of the myths we try to capture in RPGs. From the Odyssey and Anabasis of the Greeks, to Huck and Jim’s trip down the Mississippi, to films such as The Hidden Fortress and Saving Private Ryan, journeys serve as both vehicles for adventure and as metaphors for the heroes’ movement toward self-discovery.

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