Fadin’s Fuming Forge: A Haunt

Fadin expertly judged the color of the steel as its hue gradually shifted from deep red, to orange, and then to a pale yellow in his forge. At a precisely timed moment, he removed it with a set of tongs and brought it over to his anvil. He nodded to his apprentice, who generously showered the metal with star dust, the crushed remains of a meteor. Fadin hammered the dust deep into the metal bar before attempting a fold. Once more, he returned...

Blood and Soul (Part 2 of 2)

(Illustration by Chris McFann) There are places where the border between realities is thin, places where the energies of the inner planes can easily pour through: places like volcanoes and the Blood Caves. [previously] The Thing That Cuts The thinning of the veil trap and the healer’s touch trap need something, someone, to activate their effects. Channor the Cruel, Champion of Hunger, can easily fulfill that need. Channor the Cruel (CR 5) XP...

Blood and Soul (Part 1 of 2)

(Illustration by Chris McFann) There are places where the border between realities is thin, places where the energies of the inner planes can easily pour through: places like volcanoes and the Blood Caves. The Blood Caves A gateway between the surface and the night below, the Blood Caves are made more dangerous due to the negative energy that suffuses the caves, an energy that gives the caves their name. While within, bound wounds start to...

Harrowing Haunts: A Legacy of Good

“Pinkskins! Pinkskins in the warren!” The shouts woke Kiro from his slumber. Again and again, the call was repeated. Grabbing his spear, he raced to the cave entrance where several other warriors joined up with him. He glanced at his comrades: their tails wagging with excitement, their teeth bared. They surged into a corridor and came face to face with the pinkskins, those strange pinkskin eyes shining brightly in the flickering torch light and...

Harrowing Haunts: A History of Haunts

A History of Haunts follows the career of Otto Geist from relatively unknown trapsmith to the leading authority on haunt manifestation. Journal Entry #1 Today was a glorious day! I encountered my very first haunt, and even though the bleeding walls and faint sobbing were somewhat disturbing—I am not ashamed to admit that I fled Lord Cauton’s wine cellar with utmost haste—I could see beyond the blood and dread. I’ve seen the future of...

Harrowing Haunts: Dead Man’s Tree

“When a tree falls in the forest, who is there to witness its fall?” asked Thorvall the ranger through gritted teeth. A jolt of pain in his leg momentarily halted his philosophical musings. “Who else but thrice cursed me!” Thorvall assessed the situation: it was bad, extremely bad. His ruined left leg was stuck under the dead weight of a rotted oak. He was lying on his belly in a bed of autumn leaves, and his prized axe was just out of reach....

Harrowing Haunts: The Haunted Hovel

These haunts were inspired by Tom Allman’s Haunted Hovel and fit nicely into that scenario. __ Sigard the Woodsman was a doting father. Ever since his wife was taken by the Black Death, his children have been his whole world. But, of course, this was before the brain mold… He could hear them laughing inside their modest home, preparing for the evening meal. They took his wife. Faster and faster, he kicked the rotating grindstone. He could hear...

Harrowing Haunts: Soul-Weighted Anchor

The Laughing Dolphin is a popular inn not far from the harbor, and the innkeeper, Kolven, is a former sailor who said goodbye to the waves at the behest of his wife. Kolven recently acquired a rusted anchor for decoration, but he is unaware this particular anchor is haunted. It carries the souls of the men and women of the Blessed Wind, a ship swallowed by the waves when it was caught by hurricane winds on the open sea. Kolven uses the anchor...

Harrowing Haunts: Dunes of Despair

No desert dweller travels near the dunes of despair. Death itself stalks those dunes and you would be wise to follow in the caravan’s tracks. The dunes of despair is a desert region riddled with quicksand. Over time, the quicksand has claimed the lives of many travelers, animals, and monsters. Their desperation fuels the haunt at the center of the quicksand. The quicksand of the dunes is far better hidden than normal quicksand: it requires a DC...


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