Home / #dnd / Page 25

#dnd

Saints of Midgard: Stone-Saint Elharee

Stone-Saint Elharee Origins. The only non-dragonkin worshipper of the ancient dragon god Khespotan to become a stone-saint, Elharee Al-Sawari was the daughter of human miners in the Dragoncoil Mountains. Elharee grew up as a miner herself, and while aware of her inferior status in the Mharoti Empire, it did not stop her from becoming a […]

Saints of Midgard: Stone-Saint Elharee Read More »

You Find Yourself in a Haunted House: The Beginning

Whether a windswept manor on the moors, a dilapidated hut on the outskirts of town, or a castle on the verge of ruins, haunted locations are ripe areas to introduce backstory, side plots, clues, atmosphere, or some undead infestation. A distinguishing feature of haunted locales is dependence on mood. Fear is a typical goal, but

You Find Yourself in a Haunted House: The Beginning Read More »

Harbingers of the Yawning Void: Cult Activities and Adventure Hooks, Part 3

LEVELS 10–12 The Cursed Madstone. While cities have streets lined with temples and assorted apothecaries and doctors to deal with sickness, in rural areas and borderland settlements, those not lucky enough to have a healer in residence must rely on itinerant clergy or other wandering healers to come through. Those without clerical magic rely on

Harbingers of the Yawning Void: Cult Activities and Adventure Hooks, Part 3 Read More »

Into the Wilderness: Random Encounters

However, they can also bog down pacing and damage that verisimilitude just as easily. As such, you want to ensure that your random encounters are making your wilderness a more vibrant, interesting place to adventure in. Your random encounters should accomplish some of the following: Save you time Save you work Push characters toward interesting

Into the Wilderness: Random Encounters Read More »

Play with Class: Play a Perfect Paladin

Paladins have been around for the majority of the game’s history. These holy warriors embody the knight in shining armor archetype. Paladins are an incredibly satisfying class to play because they deal massive amounts of damage without being too overwhelmingly complicated to play. Paladins also make an excellent choice for a new player because they

Play with Class: Play a Perfect Paladin Read More »

From the Deck of a Sandship: Of Ne’er-Do-Wells and the Roadrunner

Brigands and their Tactics This dance of mongoose and viper has crossed the sands for ages. The raiders utilize a variety of tactics and methods suiting their skills and preferred environments. Here we present a few, so one may adopt them or plan to defend against them. Method: Blitzers Description. The simplest form of robbery

From the Deck of a Sandship: Of Ne’er-Do-Wells and the Roadrunner Read More »

Join the Kobold Courier and Earn Loot!

Stay informed with the newest Kobold Press news and updates delivered to your inbox weekly. Join now and receive a PDF copy of Shards of the Spellforge

Join The Kobold Courier

38878

Be like Swolbold. Stay up to date with the newest Kobold Press news and updates delivered to your inbox twice a month.

Scroll to Top