Shake up a snow globe, and you can create a snow-filled (other other-filled) environment for that which lies within the snow globe. But sometimes snow globes can serve as prisons. Who—or what—is trapped in the next snow globe the characters find? You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You can also pick the one that works for the area in which your characters currently linger.
- The fire elemental trapped within this snow globe makes a muted roaring sound every single time someone shakes the globe, sending the flurry of ice crystals at it.
- The three pixies trapped within the snow globe hate being shaken—each time someone shakes the globe, more pixie dust fills the globe.
- The mermaid swimming in this globe seems pretty content.
- You’re not sure you particularly want to see a specimen of the plant that roils within this globe. Its murky green flower has teeth. And eyes. And yet it looks like a plant.
- A tiny clockwork creature keeps trying to walk within this snow globe, but any motion sets it tumbling.
- Who would trap a genie inside a snow globe? This one looks very angry.
- A miniaturized skeletal dragon inside the snow globe is curled around a tiny kitten. Shaking the snow globe sends a flurry of tiny gold coins around the two but otherwise doesn’t upset the equilibrium of either the dragon or kitten.
- A tiny mime stands against the flurry of even smaller flaming skulls, which stir and whirl whenever the snow globe is shaken. The mime seems to be stuck in an invisible box.
- Shaking this globe sends a flurry of hummingbirds from inside the snow globe to the world around you. Feeling the movement of that many wings around you for the few seconds that the flurry lasts creates a sense of energy and alertness within you that does not allow you to sleep for 1d12 hours.
- The tombstone in this snow globe has the name of someone you know who just died engraved upon it. You see the ghostly form of that person standing over the grave, looking startled.
- The statue of a winged humanoid in this snow globe blinks at you each time you shake the snow globe. The “snow” is actually tiny little humanoid eyeballs.
- All you see in this snow globe when you shake it is a flurry of shadowy creatures. When the shadows dissipate, a spot of nothingness remains that is so intense that you have to fight to stop looking at it. (The mesmerizing effect lasts for 1d4 rounds.)