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Golden Scrolls: Becoming a Better Player

Frequent kobold contributor, Ben McFarland, wants to help your game. How? He has pulled together his list of influential works—or the Golden Scrolls of Dungeonmastering—that could drastically improve your enjoyment of this game we all love, from Monte Cook’s “Game Theories” column that runs in Kobold Quarterly to Robin Laws’ Robin’s Laws of Good Game

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Review: Eureka! 501 Adventure Plots to Inspire Game Masters

It’s really an excellent time to be a GM; companies are falling all over themselves catering to us. The recent releases of the Dungeon Master’s Guide 2 by Wizards of the Coast and the simultaneously retro and forward-thinking GameMastery Guide by Paizo are both excellent sources of advice and tools for running a game, full of

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Ars Apocalyptica Magica: A Review of the Amethyst RPG

Amethyst: Foundations is a cross-genre roleplaying game supplement published by Dias Ex Machina and Goodman Games. It is set in a version of Earth where technology-disrupting magic has returned to a world where humans struggle to survive the fall of their civilizations. The game is based on the 4th Edition of the Dungeons & Dragons

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Imperial Gazetteer Makes Undead More Playable

What are reviewers saying about Imperial Gazetteer, Open Design’s source for the legions of the dead in Zobeck for Pathfinder Roleplaying Game? … authors Wolfgang Baur and Scott Gable go to great lengths to give each faction within the empire a face, detailing many specific undead nobles’ and generals’ personalities and motivations. I also liked

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Monster Chronicles and Crazed Machine Cults

What are reviewers saying about Monster Chronicles: The Inevitable? … the text details a rather interesting origin story of the first inevitable, Zurvan, the Iron Angel… … also somehow manages to squeeze in information about the more common inevitables (the kolyarut, marut and zelekhut) and some examples of unique or named inevitables (all of which

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Review of Monster Chronicles: The Nightmare

Monster Chronicles: The Nightmare just released and reviewers are posting their comments. Find out what the buzz is about. Forget bad dreams and wild horses, this is something quite different and—in this interpretation—a LOT more scary! There’s an amazing amount of detail crammed into the 8 pages of this book, a fine example of an

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Early Reviews of Kobold Quarterly #13

Kobold Quarterly #13 just released and reviewers are already posting their comments. Find out what the buzz is about. Phillip Larwood’s “Ecology of the Shoggoth” for Pathfinder for the Pathfinder Roleplaying Game… Besides describing the Shoggoth’s maddening mentality, plastic physiology, and vast vocal range, it gives variants of the primordial creature, new abilities, discusses cults

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