Don’t Look Now: Handling Fear & Suspense in Fifth Edition, Part 4
Part 4: Deep Dark Places After reading the previous three articles, you now know how to describe things to elicit fear, you have learned how to make a monster frightening, and your players have a group of characters with their own unique fears. Now all you need a spine-tingling place for them to explore and […]
Don’t Look Now: Handling Fear & Suspense in Fifth Edition, Part 4 Read More »