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Collection of Curiosities: The Vial

Collection of Curiosities: The Vial

The Alchemist in Search of the Philosophers Stone (Artist: Joseph Wright)Miscellaneous vials can show up in a lot of places in your game. You can roll randomly for a result below, or use the handy number provided with each entry to figure out your result on a d12. You can also pick the one that works for the area in which your characters currently linger.

d12. Curiosity

  1. The silver liquid within coalesces into a glimmering sheen that settles upon the one who opened the vial.
  2. An ebon darkness bubbles in the vial. If the vial is opened, the smell of roses overwhelms those in the area, and a fey creature with dark skin, blue-black flowing hair, and glacial blue eyes steps from a cloud of dark mist, saying, “Thank you for releasing me. I owe you one favor. Destroy the rose when you wish to call upon me.” You are left with a black rose.
  3. Tiny specks of light hover within the vial, providing a faint glow to the area. If released, they scatter and getting into the eyes of all those in the area, causing them to see auras around every living being.
  4. Viscous red fluid within the vial has a shimmer of gold to it. If the vial is opened, the liquid boils over onto the one who opened it, then sinks into the skin of that being. What will happen next?
  5. Fine white sand fills the vial, with what looks to be one rounded blue pearl sitting on top of it. If the vial is unstoppered, the blue pearl dissolves into the sand, tinting it blue. Everyone in the area hears a loud chime that makes them long for their childhoods.
  6. Metal fragments fill the vial—all different kinds. When someone opens the vial, the metal bits fly out of the vial and start forming up into some sort of machinery or gear-driven device that’s larger than the materials available in the vial.
  7. Bright red glitter fills the vial.
  8. Bits of amber with tiny insects are in the vial. Should someone open the vial, the insects eat their way out of the amber and form a swarm of stinging, tiny midges. Those affected feel weak for 1d4 days.
  9. Incisors from a small creature rattle in the vial—even when nothing is shaking the vial.
  10. A brilliant purple feather rests within the vial. If the vial is opened, the feather flies off, leaving a purple glowing trail in its wake.
  11. The vial has label that says “salt” on it. The material in the vial does not look like salt—it looks more like sugar.
  12. A piece of parchment has an unusual symbol drawn in iridescent green ink. Nothing happens if the vial is opened—that you can tell.

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