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Tome Unbound: Chamrosh

Fiend Slayer. The chamrosh’s attacks are treated as magical against fiends. Additionally, it has advantage on saving throws against spells and other magical effects originating from fiends. The chamrosh’s bite attack deals 6 (1d8 + 2) piercing damage. Protective Stance. When a creature the chamrosh can see attacks a target other than itself that is […]

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Secrets of the Emerald Order: The Gyrfalcon Repository

The Gyrfalcon Repository Built of whitewashed sandstone, this compound stands on a lonely plateau in the arid hills southwest of Corremel in Nuria Natal. The repository is about an hour’s walk from the main trade route. A prominent domed building rings a central garden decorated with statuary of the birds that give the place its

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VTT Tips: Sharing Kobold Press Content with Your Players

Prerequisite A Roll 20 Base, Plus, or Pro account.  One or more purchased Kobold Press items eligible for sharing. The list currently includes: Deep Magic, Midgard Heroes Handbook, Underworld Player’s Guide, and Margreve Player’s Guide How to Share Log in to Roll 20, and click Games > My Games. Click the name of the game

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Rogue’s Gallery: Wraithstrider

Living Shadow. While seeking an end to their indenture, Wraithstrider’s dreams were haunted by an unknown being of liquid darkness. The thing offered them power and freedom from the Master’s chains in exchange for the completion of an occasional task. Now Wraithstrider haunts the mountain’s environs doing what they’re good at: making people feel safe

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Secrets of the Emerald Order: Agents and Operatives

THE APPROPRIATOR An appropriator is sent by the Emerald Order to obtain important information and items by any means necessary. The appropriator is as much a skilled merchant as professional burglar, and if one method fails, they will use the other to ensure the order has what it wants. A magic sigil, tattooed upon the

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One-on-One Roleplaying: Problems to Plan for and Avoid in Your One-on-One Game

This post covers several of the conceptual adjustments that GMs can make in order to adapt 5E rules and table dynamics to parties of two. We discuss the foundation for these shifts first—cooperation at the table between the player and the GM. Then we dive into some of the most difficult situations to navigate—PC death

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Midgard Alchemy: More Potion Formulations

Here are two more magic potion/oil formulas, a feat, and some guidelines for adding ability checks to your magic item creation. Formula: Oil of Sharpness Formula, legendary To make this oil, you need simply follow these instructions: Gather 20 pounds of high-quality rust monster dung. You will need to feed the rust monster a consistent,

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Warlock’s Apprentice: Bearfolk Honey Axes

Honey Axes The most well-known of the bearfolk’s magical creations are the powerful honey axes. Bearfolk legend tells that when their people first emerged from the forest, several powerful weapons known as “honey axes” were gifted by the fey to the most accomplished warriors. Whether or not this legend is true, possessing one of these

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