Divine Purpose, part 6
A cleric’s divine purpose is finally revealed. Who they become is made manifest.
Divine Purpose, part 6 Read More »
A cleric’s divine purpose is finally revealed. Who they become is made manifest.
Divine Purpose, part 6 Read More »
Magludias Fynch’s Wandering Clockwork Workshop, Miniature Carnival, and Artisan Trade Show is known to a select, secretive few to provide several far less-frivolous, amenities. Amenities only found behind the flashy, noisy, overpriced games, gadgets, and repair services.
Machinations of Magludias Fynch: Criminal Contraptions Read More »
Many GMs and players are looking for different adventure settings to play the world’s first roleplaying game. Did you know that Kobold Press has a vibrant, diverse campaign setting of its own, ready to fill with your heroic—dare I say valiant—tales?
Moving to Midgard Read More »
All the folks at Kobold Press want to thank you from the bottom of our scaly hearts for showing us your love and faith in the Tales of the Valiant Kickstarter! ToV was born from the idea that nobody owns tabletop gaming. It truly belongs to you and everyone at your table. We can’t thank you enough
ToV Playtest Packet #4: Smallfolk & Kobolds Read More »
This series examines how and why we might take published adventures and, rather than running them as written, take them apart and repurpose pieces for our home games.
Spare Parts: Pulling Apart the Citadel Read More »
This time, a break in the action, as we shift gears to prepare for more powerful PCs. Get some suggestions on how to level up your PCs for the second part of our year-long D23 adventure!
Dungeon 23: An Interlude Read More »
Since 2016, Kobold Press has learned a lot about monsters, monster design, and what people like to see in books filled with monsters.
Tome of Beasts 1, On Sale Now! Read More »
Last week, we released Tome of Beasts 1 (2023 Edition), which updates and polishes monsters that first appeared in the original Tome of Beasts in 2016. Those of you who own the 2016 version may be wondering: what changed? Well, a lot!
Tome of Beasts 1: What Changed? Read More »
An adventure jigsaw is the pieces you need for an adventure . . . but unassembled. How will you put together this adventure of great and small stakes in Perunalia?
Adventure Jigsaw: Festival of the Silver Ribbon Read More »
Even in the deep underground, plants help out, in their own creepy way.
The Green Maiden and the Troubled Treasure Read More »
To mitigate the dangers of walking shadow roads, arcane spellcasters have created a number of spells to protect and guide travelers through the umbral realms.
Ley Lines, part 3 Read More »
Feast your eye on this new player option, the cyclops-kin player race. Superbly burly, with a withering gaze, the cyclops-kin is a new opportunity to play out your next fantasy adventure from the single-eyed perspective.
Shoulders of Giants: The Cyclops-kin Read More »
Bhain kwai minotaurs first appeared in the setting-neutral Tome of Heroes. Now let’s give them a home in Midgard!
Bhain Kwai Minotaurs of Midgard Read More »
Download your own Tales of the Valiant bookmarks!
Mark Your Books Valiantly! Read More »
In this series, we’ll explore the archetypal lost temple. In this installment, we talk about traps!
You Find Yourself in a Forgotten Temple, part 3 Read More »
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