Delve into the Depths in the Kobold Blog

Howling Tower: The Case for Random Encounters

Once upon a time, random encounters were standard fare in roleplaying games. Somewhere along the way, they fell out of fashion. Players, DMs, and game designers decided that random encounters embodied the worst of lazy DMing. They were indiscriminate party killers. Most of all, they were dumped because they were irrelevant to the ongoing story.

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Your Whispering Homunculus, Now In The Kobold Store

Curse that Whispering Homunculus! Yesterday he took over Kobold World Headquarters and wreaked all sorts of havoc online. We finally got control back, only to find out today that while the Homunculus was in charge, he used the Kobold presses to publish his own book. Yes, you can now buy Your Whispering Homunculus in the

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Oh, I’m Going to Get Killed Any Minute Now (Part 10)

(Also Titled: The Ongoing Diary of Thppgrg, Goblin Minion) As ever, readers who are new to the diary, please scroll down a bit to where you see the Thppgrg tag. Click on it. Yeah, that’s right. Otherwise, if you missed part nine, you can just click here. (Art by Chris McFann.) DAY THIRTY-SIX Monday. Oh, wow.

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Howling Tower: The Road from Dullsville to Thrilltown

Journeys are part of the myths we try to capture in RPGs. From the Odyssey and Anabasis of the Greeks, to Huck and Jim’s trip down the Mississippi, to films such as The Hidden Fortress and Saving Private Ryan, journeys serve as both vehicles for adventure and as metaphors for the heroes’ movement toward self-discovery.

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Seize the Tin Crown Entry: The Alley of Squeaks and Screams

Over the past several days, we’ve been posting the entries we received for the Seize the Tin Crown contest. These will each be only lightly proofread so that you, our voting public, have a chance to judge them based on your own criteria. After we post the last of the entries, we’ll be calling for

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New Solo Play Adventure: Elgar Fletch and the Dark Army

The next rules-light solo adventure in our Party of One series is available for download at the Kobold Store! BB2: Elgar Fletch and the Dark Army puts you in the role of Elgar, a backwoods hunter and trapper whose life is turned upside-down as strange appearances in the woods foretell an invasion that threatens the

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Kobold Guide to Board Game Design Nominated for Origins Award

Congratulations to Mike Selinker and all of the talented authors who contributed their insights to the Kobold Guide To Board Game Design: the book has been nominated for the Origins Award for Best Game-Related Publication! If you’re attending the 2012 Origins Game Fair, I hope you’ll cast your vote for the KGBGD this year. The response

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New Solo Play Adventure: Kalgor Bloodhammer and the Ghouls Through the Breach

As a kid, whenever I went to visit my relatives over the summer, I mourned the hours missed playing D&D with my friends. My salvation came in the form of choose-your-own-adventure type game books. Whenever I wasn’t visiting elderly second cousins and great-aunts, I’d spend hours immersed in solo adventures, battling alone against dragons, giants,

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Oh, I’m Going to Get Killed Any Minute Now (Part 9)

(Also Titled: The Ongoing Diary of Thppgrg, Goblin Minion) As ever, readers who are new to the diary, please scroll down a bit to where you see the Thppgrg tag. Click on it. Yeah, that’s right. Otherwise, if you missed part eight, you can just click here. (Art by Chris McFann.) DAY THIRTY-FIVE Pretty darn good

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