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Arcane Adventures: Winds of Magic

Here we look as three related spells that affect the ability to use magic within a large area. With them, magic might become more frequent, harder to call upon, or even draw other planes closer. Eldritch Abundance 7th-level transmutation (bard, druid, wizard)Casting Time: 8 hoursRange: TouchComponents: V, S, M (a wondrous item of uncommon rarity […]

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You Find Yourself in a Haunted House: Monsters

Whether a windswept manor on the moors, a dilapidated hut outside of town, or a castle on the verge of ruin, haunted locations are ripe areas to introduce backstory, side plots, clues, atmosphere, or some undead bashing. This section focuses on the creatures your PCs typically find in a haunted house. It includes some ideas

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Play with Class: Work Out a Wonderful Wizard

When people think of fantasy roleplaying games, I guarantee a wizard’s image is one of the first things that comes to mind. Wizards are the most versatile of all the spellcasting classes and have remained so through the game’s history. Wizards immerse themselves in the academic aspects of magic and can learn a mind-blowing amount

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Introducing Players to Roleplaying Games: Using the Three Pillars

It is important to understand that rulebooks serve two basic purposes. They teach the rules to players new to the game, but they also serve as a reference tool for GMs and players during a game session. Most rulebooks are arranged in a way that supports players during gaming sessions, so explaining the rules from

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Dungeon Tables: Random Encounters at Sea

Coastal/Ocean 2d20 Encounter 2 2d4 sahuagin (75%) or 2d4 sahuagin in the company of a yavalnoi (25%, see Tome of Beasts 2). 3 Tide pools filled with a riot of marine life, including hermit crabs, sea stars, tiny fish, and a purple slime (see Creature Codex). 4 2 kelp drakes (see Tome of Beasts 2),

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The Song Undying: Reborn by the Song, Part 2

Reborn made from the living appear alive, their flesh whole and unblemished with no sign of the decomposition normally associated with undead creatures. However, the taint of the Thrice-Cursed Heart lies heavy on their spirit, corrupting them on the inside and making them cruel, hungry things. Those whose bodies are reformed and raised from the

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Parties of Interest: White Orchid Hunting Lodge

In the years since, Lauritzo has gathered other like-minded individuals, and she gives them a place to gather and gain knowledge, masked as hunting enthusiasts in the basement of her tavern, the Trophy Room. Her partner, the diviner Uthero Iomatti, gathers information from his network of informants and maintains a record of personages requiring services.

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You Find Yourself in a Haunted House: Traps

Whether a windswept manor on the moors, a dilapidated hut outside of town, or a castle on the verge of ruin, haunted locations are ripe areas to introduce backstory, side plots, clues, atmosphere, or some undead bashing. This section introduces suggestions for creating haunted traps, a modified hazard customized for setting off spooky supernatural effects!

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