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Spell Workshop: Iceburst

Spell Workshop: Iceburst

William Turner - SnowstormSpell designer Robert H. Nichols provided us with this chilly spell for your next game session. If you want your spellcaster to give your foes a frigid reception, this might just be the magic you need. Even better: If you have suggestions for tweaking the spell, please do provide suggestions in the comments below. We can all learn something from each other!


School evocation [Cold]; Level sorcerer/wizard 2
Casting Time 1 standard action
Components V, S, M (drop of mercury)
Range 10 ft.
Effect burst of cold extending 10 ft. from you
Duration instantaneous
Saving Throw Reflex half; Spell Resistance yes

With a grand circular gesture, you fill the air around you with ice and cold. An instant later, the cold explodes outward, engulfing everything close to you.

Iceburst causes a powerful explosion of cold to burst from you, damaging anyone within 10 feet of you. All creatures and objects within that area, except for you and any creatures or objects that share your 5-ft. square, take 1d8 cold damage per caster level (maximum 5d8).

1 thought on “Spell Workshop: Iceburst”

  1. I love it. There aren’t enough ice spells, in my opinion. I was pleasantly surprised to find so many in “Deep Magic”.

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