Welcome to the Open Design Podcast, a discussion about game design and game mastery with hosts Wolfgang Baur, Ed Healy and Rone Barton.
* ‘Ask the Kobold’ with Skip Williams (Pinning in Combat)
* ‘Game Theories’ with Monte Cook (Do Overs)
We took a trip to The Far Realm with 4th Edition designed Bruce Cordell. Bruce recounts his journey from lab tech to game designer and novelist, and discuss the horror genre from the perspective of a game master and game designer.
Also Mentioned: Elendor MUSH
For some time, Wolfgang has been going back and forth with his nemesis, Phil Menard, about a number of topics – from the differences between the editions to the value of crunch vs. fluff. We invited the Chatty DM come on and continue their conversation, live.
Also Mentioned: Dungeon Crawl Classics (Goodman Games)
Paizo Publishing, former publisher of Dragon and Dungeon magazines, changed the rules of adventure publishing when it introduced the concept of the Adventure Path. Over the past two years, Paizo’s Pathfinder series has been taking that concept to a new level. Pathfinder Editor-in-Chief James Jacobs joins us to talk about the editorial side and how game mastery informs game design. Wolfgang also holds James’ feet to the fire about something that would be awesome!
James’s Open Design credits include ‘Jezebal, Princess of Poison Winters’ (Kobold Quarterly 5).