WeresheepCome venture into dark and spooky areas with us as we approach one of the best times of the year: Halloween! We will share with you several weresheep over the next few days so that you may introduce them, in turn, to your adventuring group, who might end up a bit…sheepish if they fail to stop these baa-aleful creatures.

A ragged man with greasy fur and hyena-like features stands almost 7 ft. tall.

Goref Tamerk (gnoll form) CR 15
XP 51,200
Gnoll[ARC] afflicted weresheep oracle (nature) 15
NE Medium humanoid (augmented, gnoll, shapechanger)
Init +6; Senses darkvision 60 ft., low-light vision, scent; Perception +21

DEFENSE
AC 19, touch 13, flat-footed 17 (+4 armor, +2 Dex, +1 deflection, +2 natural)
hp 127 (15d8+60)
Fort +11, Ref +9, Will +13
Defensive Abilities spirit of nature*; Immune acid, death effects, disease, nausea, poison, sickness; Resistance cold 10, electricity 10, fire 10
Weakness craven

OFFENSE
Speed 30 ft.
Melee mwk dagger +15/+10/+5 (1d4+3/19–20)
Ranged +2 composite longbow +16/+11/+6 (1d8+5/19–20, x3)
Special Attacks cannibal curse (DC 21), erosion touch* (6/day, 15d6 damage to objects or constructs), life leach* (3/day, 7d6 damage)
Oracle Spells Known (CL 15th, concentration +18)
7th (4/day)—control weather, creeping doom, lunar veil[UM], mass inflict moderate wounds (DC 22)
6th (6/day)—antilife shell, dust form[UC], mass inflict light wounds (DC 21), stone tell, summon nature’s ally VI
5th (6/day)—awaken, cure serious wounds, flame strike (DC 19), inflict critical wounds (DC 20), insect plague, righteous might
4th (7/day)—fleshworm infestation (DC 19), grove of respite[APG], inflict serious wounds (DC 19), major curse, poison (DC 19), summon nature’s ally IV
3rd (7/day)—bestow curse, deeper darkness, magic vestment, inflict light wounds (DC 18), speak with plants, summon nature’s ally III
2nd (7/day)—barkskin, blessing of fervor[APG], bull’s strength, cure moderate wounds, eagle’s splendor, greedy jaws[ARC], inflict moderate wounds (DC 17)
1st (7/day)—bane, charm animal (DC 14), divine favor, doom, endure elements, inflict light wounds (DC 16), murderous command[UM] (DC 15)
0 (at will)—bleed (DC 15), detect magic, guidance, kobold’s fury[DM], mending, quicken[DM], spark (DC 14), tan hide[DM], thunderclap[DM]

Statistics
Str 16, Dex 14, Con 18, Int 10, Wis 14, Cha 18
Base Atk +11; CMB +14; CMD 27
Feats Alertness, Deadly Aim, Improved Initiative, Natural Spell, Point Blank Shot, Rapid Shot, Spell Focus (necromancy), War Blessing (destruction and weather)[ACG]
Skills Bluff +10, Climb +11, Intimidate +14, Knowledge (nature) +8, Knowledge (religion) +8, Perception +21, Sense Motive +19, Spellcraft +8, Survival +13, Swim +11
Languages Gnoll
SQ change shape, daemon touched, friend to the animals*, lycanthropic empathy (sheep), natural divination*, oracle’s curse (wasting), scavenge[ARG]
Combat Gear potion of cure serious wounds, potion of heroism, silversheen
Other Gear +2 composite longbow, +2 leather armor, cheetah paw fetish[ARG], cloak of resistance +2, eyes of the eagle, headband of alluring Charisma +4, lesser bracers of archery, masterwork dagger, ring of protection +1, 29 pp, 9 sp.

Special Abilities
Cannibal Curse (Su) As a standard action, Goref can permanently curse a creature within 30 ft. to experience maddening hunger and thirst. The target of this curse receives no sustenance from normal food or drink; instead it becomes nauseous when it consumes anything besides the flesh and blood of its own race. A targeted creature that succeeds on a DC 20 Will save gains the nauseated condition for 1 round but is not cursed. A creature that successfully saves against this effect is immune to it for 24 hours.
Daemon Touched (Su) Goref is bound to the Horseman of Famine, and gains the benefits of the daemon subtype. He remains an augmented gnoll shapechanger.
*Oracle (nature)[APG] ability

This monster has a bleeding sheep skull for a face and a coat of thick black wool. It stands on two humanoid legs.

Goref Tamerk (hybrid form) CR 15
XP 51,200
Gnoll[ARC] afflicted weresheep oracle (nature) 15
NE Medium humanoid (augmented, gnoll, shapechanger)
Init +6; Senses darkvision 60 ft., low-light vision, scent; Perception +21

DEFENSE
AC 20, touch 13, flat-footed 18 (+4 armor, +2 Dex, +1 deflection, +3 natural)
hp 142 (15d8+75)
Fort +12, Ref +9, Will +13
Defensive Abilities spirit of nature*; DR 5/silver; Immune acid, death effects, disease, nausea, poison, sickness; Resistance cold 10, electricity 10, fire 10
Weakness craven

OFFENSE
Speed 30 ft.
Melee mwk dagger +16/+11/+6 (1d4+4/19-20)
Ranged +2 composite longbow +16/+11/+6 (1d8+5/19-20, x3)
Special Attacks cannibal curse (DC 21), erosion touch* (6/day, 15d6 damage to objects or constructs), life leach* (3/day, 7d6 damage)
Oracle Spells Known (CL 15th, concentration +18)
7th (/day)—control weather, creeping doom, lunar veil[UM], mass inflict moderate wounds (DC 22)
6th (/day)—antilife shell, dust form[UC], mass inflict light wounds (DC 21), stone tell, summon nature’s ally VI
5th (/day)—awaken, cure serious wounds, flame strike (DC 19), inflict critical wounds (DC 20), insect plague, righteous might
4th (/day)—fleshworm infestation (DC 19), grove of respite[APG], inflict serious wounds (DC 19), major curse, poison (DC 19), summon nature’s ally IV
3rd (/day)—bestow curse, deeper darkness, magic vestment, inflict light wounds (DC 18), speak with plants, summon nature’s ally III
2nd (/day)—barkskin, blessing of fervor[APG], bull’s strength, cure moderate wounds, eagle’s splendor, greedy jaws[ARC], inflict moderate wounds (DC 17)
1st (/day)—bane, charm animal (DC 14), divine favor, doom, endure elements, inflict light wounds (DC 16), murderous command[UM] (DC 15)
0 (at will)—bleed (DC 15), detect magic, guidance, kobold’s fury[DM], mending, quicken[DM], spark (DC 14), tan hide[DM], thunderclap[DM]

Statistics
Str 18, Dex 14, Con 20, Int 10, Wis 14, Cha 18
Base Atk +11; CMB +15; CMD 28
Feats Alertness, Deadly Aim, Improved Initiative, Natural Spell, Point Blank Shot, Rapid Shot, Spell Focus (necromancy), War Blessing (destruction and weather)[ACG]
Skills Bluff +10, Climb +12, Intimidate +14, Knowledge (nature) +8, Knowledge (religion) +8, Perception +21, Sense Motive +19, Spellcraft +8, Survival +13, Swim +12
Languages Gnoll
SQ change shape (human, hybrid, and dire sheep; polymorph), daemon touched, friend to the animals*, lycanthropic empathy (sheep), natural divination*, oracle’s curse (wasting), scavenge[ARG]
Combat Gear potion of cure serious wounds, potion of heroism, silversheen
Other Gear +2 composite longbow, +2 leather armor, cheetah paw fetish[ARG], cloak of resistance +2, eyes of the eagle, headband of alluring Charisma +4, lesser bracers of archery, masterwork dagger, ring of protection +1, 29 pp, 9 sp.

Goref is an accursed combination of both predator and prey. As a petty gnoll scavenger, he poached sheep and other livestock from human communities instead of feeding from the humans themselves, a behavior that earned him the attention of a sad creature called Salluk. That day, Goref pursued a lone sheep in his typical skulking fashion, until the sheep transformed into a hideous hybrid creature with black wool, humanoid body, and a rotting skull face. The beast’s bite was less dangerous than Goref feared, but its supernatural effects have haunted him forever since.

Salluk gloated over the gnoll’s new condition, imparting his tale to make Goref aware of his monstrous new life. The weresheep was a common shepherd who bore the mark of Famine, an entity that delights in the death and suffering caused by massive deprivation. Salluk relayed that a jackal-headed harbinger imbued him with a curse and bade him wander the wilderness, protecting flocks from predators, and spreading his condition among humanoid races. The weresheep assured Goref that the fiend showed little interest in protecting Salluk’s kind, but offered the gift as a means to spread anguish among all races.

At first Goref refused to acknowledge that so much misery could come from so meager a source as one cursed nomad. The next full moon, his damnation was fully manifest as he vomited a day’s worth of food and found himself completely ravenous. He assumed the wool-coated form born by Salluk that fateful night, and craved the meat of his fellow gnolls. As the nights wore on, Goref learned that he would never eat anything but gnoll meat again. He resisted the savagery for months, each time risking his life in frenzied attacks on his packmates and then covering his crimes with lies. Slowly, he built a network of contacts, offering a means for more powerful gnolls to dispose of their rivals. Today, Goref feels his lycanthrope is best controlled when he regularly feeds on discarded gnolls and forces the curse onto other races to appease the daemon that created his sire.

A growing number of communities feels the pangs of hunger because of Goref’s presence. Though he cannot create weresheep like his progenitor, he offers his curse to entire households he catches hunting or feeding on sheep. In turn, the newly created cannibals bring horror to their own people. In the years since he embraced his destiny as a servant of evil, he has grown in power and influence, involved in the trafficking of humanoids so as to allow his cult-like flock to feed on their own kind, as well as delivering new cannibals into new communities across a broad region. When a wealthy family commits itself to self-consuming evil because a simple slave bore a ravenous curse, Goref is certainly somewhere nearby.

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