Dungeon 23: Light Rest
In honor of D23, the blog this year will run an article every two weeks, collaboratively designing a dungeon!
Dungeon 23: Light Rest Read More »
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In honor of D23, the blog this year will run an article every two weeks, collaboratively designing a dungeon!
Dungeon 23: Light Rest Read More »
NPC Webs details a set of NPCs who could appear in a standard adventure location. Use them to give bit parts more personality, or let the PCs get embroiled in their dramas as they meet these background characters.
NPC Webs: The Bandit Camp Read More »
To create a ToV character that comes from regions within Runeterra (or a region of a similar type), try one of the following heritage options, each inspired by League of Legends!
League of Legends: Runeterran Heritages Read More »
Rumors abound in the vampire-ridden land of Krakovar! Are they true or false? You decide!
True or False? Rumors of Krakovar Read More »
One of the most iconic spells ever created, the invisibility spell has been used by millions of players and GMs worldwide to cause mischief and chaos. See how the spell can be expanded and turned into variants and magic items!
The Wizard’s Playbook: Invisibility Read More »
The weirdness of a planar campaign is uniquely stressful on an adventurer. Here’s a new system to model that kind of strain that goes beyond hit point damage.
Planar Adventures 6: The Stress of Adventuring Read More »
Here are a few less well known businesses and personages you might find in the winding alleys and tunnels of the Kobold Ghetto in Zobeck.
Midgard Monday: Kobold Ghettos Read More »
Around the world, cultures celebrate the successful conclusion of their harvest seasons with festivals. Fantasy world often share the same seasons and agricultural practices, so it makes sense that they would have harvest festivals too!
Harvest Festivals in Fantasy Worlds Read More »
In honor of D23, the blog this year will run an article every two weeks, collaboratively designing a dungeon!
Dungeon 23: Light Fantastic Read More »
This series introduces the concept of living locations: places that possess a primitive sentience, personality, and awareness. This time: minor abilities a location can use to frighten those who come within!
Living Locations 2: Minor Abilities Read More »
A planar campaign often focuses on more esoteric topics like philosophy, memory, perception, or the nature of reality. Try these monsters to inspire journeys among the planes.Â
Planar Adventures 5: Extraplanar Entities Read More »
Did you know that Kobold Press has a vibrant campaign setting of its own, ready to be filled with heroic—dare I say valiant—tales?
Moving to Midgard: The Edge of the World Read More »
Improve your roleplaying by learning improv skills in the comfort of your own home!
Improv Proficiency 4: Don’t Mess with the Baby Read More »
Change up monsters from Tome of Beasts 3 to surprise your players and fit your campaign!
Tome Unrestricted: Brumalek Read More »
A planar campaign often focuses on more esoteric topics like philosophy, memory, perception, or the nature of reality. Try these magic items to inspire journeys among the planes.Â
Planar Adventures 4: Otherworldly Treasures Read More »
The Mharoti Empire has a reputation as the most intimidating military presence on the land. Few know to look out for Mharoti’s extensive spy network, though.
Midgard Monday: Twists of the Dragon Empire Read More »
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