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Advanced Feats: Secrets of the Alchemist Now Available!

Advanced Feats: Secrets of the Alchemist Now Available!

You and your companions are trapped underground in a lightless hell with miles of lethal traps and hungry monsters between you and the surface. Betrayed… lost… your situation seems hopeless. But each of you has unique abilities: ways with the blade, the spell, and the fist that set you apart from other adventurers. Those abilities will get you—all of you—out of this place alive.

When Paizo announced the Advanced Player’s Guide for Pathfinder Roleplaying Game, our excited kobold brains whirred with ideas for cool feats to customize your new Alchemist, Cavalier, Inquisitor, Oracle, Summoner, and Witch characters. We immediately got to work, and today, we’re launching the first volume in a monthly series of companion products for that book—Advanced Feats: Secrets of the Alchemist

Advanced Feats: Secrets of the Alchemist gives you insight into the alchemist class and the tools to make an exciting character that is a “blast” to play. Created by Sigfried Trent, this 12-page book includes:

  • A breakdown of the Alchemist class
  • 30 new feats for alchemists, such as Bottoms Up, Fire in the Hole, Primeval Fury, and Sundering Bomb
  • Alchemist character builds: The Carpet Bomber, Mighty Mutant, and Mad Scientist!

When the goblin chief asks you what’s in all those funny bottles hanging from your belt, uncork a laboratory full of whoop-ass on him! Get your copy of Advanced Feats: Secrets of the Alchemist today—and stay tuned in the months to come for the rest of the Advanced Feats series for the other new Pathfinder Roleplaying Game character classes.

11 thoughts on “Advanced Feats: Secrets of the Alchemist Now Available!”

  1. Fun stuff! The alchemist class is definitely interesting and I’m all for an expansion to it.

    Oh, and a bit of unofficial trivia – the original Jiro (my PC that I suggested as an NPC in Empire of the Ghouls) would totally be an alchemist if the APG had been out years ago. I pictured him as a merchant specializing in alchemical wares, but approximated him as a rogue loaded up with lots of alchemical items.

    Of course, Wolfgang’s take on Jiro is his own, but given the mention of the alchemist class here at OD, I figured I’d share that piece of info. :)

  2. Ooh, interesting.

    Super-genius have been doing this kind of thing for a while and I really appreciate getting extra options in these neat little bundles. The usual KQ quality also leads me to have great expectations.

    I shall have to get this when I next play or GM an alchemist.

  3. Ken, good point on Jiro!

    I’m thinking that, since he was originally statted up for 3.5 Dungeons & Dragons, it might be fun to provide his stats for Pathfinder.

  4. I’m still pissed that Paizo would include such a stereotypically horrible class like the Witch in Pathfinder. Real Pagans (www.paganpride.org) and witches don’t need this kind of crap in a modern age.

    The Alchemist looks good though.

  5. I’m really excited to have folks check it out. Alchemist struck me as one of the most interesting and overdue classes among those in the APG and one that can go in many different directions.

    If you pick up a copy and have any questions of feedback feel free to send me an email. I’d be delighted.

    Sigfried Trent: [email protected]

    @JeninCanada: I sure hope most players don’t associate fantasy witches with real Pagans, much like I wouldn’t associate a pathfinder priest with the local catholic deacon. Gamers are smart people and know the difference. Thats one of the things I love about gamers, they are general not quick to judge people who are different than themselves. That said, I was a little surprised they went with the witch as I know a good number of gamers who are also identify as Pagan. When working on Witch for Advanced Feats, I tried to show how you could take the class in some very different role playing directions.

  6. @ Jenin – It’s a game. Do you really think people in either community take it THAT seriously? Please leave your hypersensitivity on the sidelines and enjoy the show…

  7. I’ll be waiting till this comes out with other things in a physical book but the idea is sound enough. And as for the witch, it’s not that big of a deal, I’m not a huge fan of the class and in addition to being a furry I am a neo-pagan and out of practice Wiccan. In any game I would run I would be reluctant to allow a Witch class although I did create a Witch bloodline for Sorcerers.

  8. Sometimes it seems like you can’t walk out of the door without offending a religious group.

    Last night I watched a comedian tell jokes about the Welsh and I laughed, despite being Welsh.
    Because he was exploiting Welsh stereotypes for comic effect but he was not attacking/criticising/belittling the Welsh.

    Similarly, Paizo are exploiting Medieval Witch stereotypes for dramatic roleplaying effect, not to attack/criticise/belittle modern pagans/witches.

  9. I’m Wiccan, and a Discordian. Both my hobby AND my religion rely heavily on creativity to stay relevant in my life, there’s even overlap on some occasions. I wouldn’t be suprised to find out that the inclusion of the Witch class was because there ARE so many Pagan gamers and that’s fine by me.

  10. I co-wrote one of the three main books published for D&D3e on witches, and intended the witch class to fit the mediaeval/fantasy variety, although I became very familiar with current Wiccan thoughts and practises during my research… and my daughter who is nearly 14 is considering becoming a Wiccan herself.

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