Sigrit is a tall, athletic woman who bears the scars on her arms and face with pride. The white in her blonde hair is almost invisible, and the dark blue of her eyes is almost black. She walks with confidence, stopping briefly to greet anyone she knows with a curt hello and a flat-lipped smile.
Devout Daughter of Perunalia. Sigrit has venerated Vasilka Soulay, the matron of Perunalia, since her childhood. She is the latest in a generations-long line of women in her family who have joined the amazons in defense of their nation, and she is proud of all she has accomplished. Her peers see her as stern and unyielding, though those who have had the honor of fighting alongside her find her to be a bastion of calm prowess in a chaotic melee. Sigrit is the last of her line, and she fears she might die before she meets a man worthy enough to meet her standards in a mate.
Characteristics
Personality Trait. My nerve is as steady as an arrow in flight.
Ideal. Tradition. Our nation thrives because of our strict ways.
Bond. My bow is a family heirloom and a symbol of my house.
Flaw. I’ll never admit fault to a man, and only rarely to another woman.
Sigrit Brül, White Rank Amazon
Medium humanoid (human), lawful neutral
Armor Class 15 (studded leather)
Hit Points 13 (2d8 + 4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
11 (+0) | 16 (+3) | 14 (+2) | 9 (−1) | 13 (+1) | 15 (+2) |
Saving Throws Wis +3, Cha +4
Skills History +1, Intimidation +4
Senses darkvision 60 ft., passive Perception 11
Languages Common, Northern Tongue
Challenge 1/2 (100 XP)
Born with a Bow. Sigrit does not have disadvantage when she uses her bow to attack a creature within 5 feet of her.
ACTIONS
Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage or 4 (1d8) piercing damage if wielded in two hands.
Divine Sense (2/Day). Sigrit knows the location of any celestial, fiend, or undead within 60 feet of her.
Lay on Hands (Recharge After a Long Rest). Sigrit can touch a creature and restore 5 hit points to it.
Sigrit Brül, Green Rank Amazon of the Thunder Oath
Medium humanoid (human), lawful neutral
Armor Class 15 (studded leather)
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
11 (+0) | 16 (+3) | 16 (+3) | 9 (−1) | 13 (+1) | 15 (+2) |
Saving Throws Wis +3, Cha +4
Skills History +1, Intimidation +4
Senses darkvision 60 ft., passive Perception 11
Languages Common, Northern Tongue
Challenge 2 (450 XP)
Born with a Bow. Sigrit does not have disadvantage when she uses her bow to attack a creature within 5 feet of her.
Spellcasting. Sigrit is a 4th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 12). Sigrit has the following paladin spells prepared:
- 1st level (3 slots): bless, command, divine favor, heroism, shield of faith, thunderwave
ACTIONS
Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage. When she makes her attack, Sigrit can expend one spell slot to deal an extra 9 (2d8) radiant damage to her target, or 13 (3d8) radiant damage if her target is a fiend or undead.
Storm Strike (Recharge After a Short or Long Rest). When Sigrit attacks with her longbow, she creates a line of lightning 5 feet wide and 60 feet long, beginning at her and extending toward her target. Each creature in the line must make a DC 12 Dexterity saving throw, taking 15 (2d10 + 4) lightning damage on a failed save or half as much damage on a successful one.
Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage or 4 (1d8) piercing damage if wielded in two hands.
Divine Sense (2/Day). Sigrit knows the location of any celestial, fiend, or undead within 60 feet of her.
Lay on Hands (Recharge After a Long Rest). Sigrit can touch a creature and restore 20 hit points to it.
Sigrit Brül, Blue Rank Amazon of the Thunder Oath
Medium humanoid (human), lawful neutral
Armor Class 15 (studded leather)
Hit Points 97 (13d8 + 39)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
11 (+0) | 16 (+3) | 16 (+3) | 9 (−1) | 13 (+1) | 15 (+2) |
Saving Throws Wis +3, Cha +4
Skills History +1, Intimidation +4
Senses darkvision 60 ft., passive Perception 11
Languages Common, Northern Tongue
Challenge 4 (1,100 XP)
Born with a Bow. Sigrit does not have disadvantage when she uses her bow to attack a creature within 5 feet of her.
Divine Auras. Sigrit and her allies within 10 feet of her add her Charisma modifier to their initiative rolls and saving throws.
Spellcasting. Sigrit is a 7th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 12). Sigrit has the following paladin spells prepared:
- 1st level (4 slots): bless, command, divine favor, heroism, shield of faith, thunderwave
- 2nd level (3 slots): aid, find steed, gust of wind
ACTIONS
Multiattack. Sigrit makes two attacks with her longbow or one attack with her longbow and one Storm Strike.
Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage. When she makes her attack, Sigrit can expend one 1st-level spell slot to deal an extra 9 (2d8) radiant damage to her target or 13 (3d8) radiant damage if her target is a fiend or undead. The extra damage increases by 4 (1d8) for each level the spell slot expended is above 1st level.
Storm Strike (Recharge After a Short or Long Rest). When Sigrit attacks with her longbow, she creates a line of lightning 5 feet wide and 60 feet long beginning at her and extending toward her target. Each creature in the line must make a DC 12 Dexterity saving throw, taking 18 (2d10 + 7) lightning damage on a failed save or half as much damage on a successful one.
Spear. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage or 4 (1d8) piercing damage.
Divine Sense (2/Day). Sigrit knows the location of any celestial, fiend, or undead within 60 feet of her.
Lay on Hands (Recharge After a Long Rest). Sigrit can touch a creature and restore 35 hit points to it.
Sigrit Brül, Black Rank Amazon of the Thunder Oath
Medium humanoid (human), lawful neutral
Armor Class 15 (studded leather)
Hit Points 135 (18d8 + 54)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
11 (+0) | 16 (+3) | 16 (+3) | 9 (−1) | 13 (+1) | 17 (+3) |
Saving Throws Wis +4, Cha +6
Skills History +1, Intimidation +6
Senses darkvision 60 ft., passive Perception 11
Languages Common, Northern Tongue
Challenge 7 (2,900 XP)
Born with a Bow. Sigrit does not have disadvantage when she uses her bow to attack a creature within 5 feet of her.
Divine Auras. Sigrit and all allies within 10 feet of her add her Charisma modifier to their initiative rolls and saving throws.
Spellcasting. Sigrit is a 9th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 14). Sigrit has the following paladin spells prepared:
- 1st level (4 slots): bless, command, divine favor, heroism, shield of faith, thunderwave
- 2nd level (3 slots): aid, find steed, gust of wind, magic weapon
- 3rd level (2 slots): call lightning, dispel magic, elemental weapon
ACTIONS
Multiattack. Sigrit makes two attacks with her longbow or one attack with her longbow and one Storm Strike.
Longbow. Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage. When she makes her attack, Sigrit can expend one 1st-level spell slot to deal an extra 9 (2d8) radiant damage to her target or 13 (3d8) radiant damage if her target is a fiend or undead. The extra damage increases by 4 (1d8) for each level the spell slot expended is above 1st level.
Storm Strike (Recharge After a Short or Long Rest). When Sigrit attacks with her longbow, she creates a line of lightning 5 feet wide and 60 feet long beginning at her and extending toward her target. Each creature in the line must make a DC 14 Dexterity saving throw, taking 20 (2d10 + 9) lightning damage on a failed save or half as much damage on a successful one.
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage or 4 (1d8) piercing damage.
Divine Sense (3/Day). Sigrit knows the location of any celestial, fiend, or undead within 60 feet of her.
Lay on Hands (Recharge After a Long Rest). Sigrit can touch a creature and restore 45 hit points to it.