Haunted Items: Lucky Wishing Stone
Haunted items are magical curios inhabited by a soul. This item is an lucky wishing stone without a tragic backstory. Huh.
Haunted items are magical curios inhabited by a soul. This item is an lucky wishing stone without a tragic backstory. Huh.
Haunted items are magical curios inhabited by a soul. This item is an astrolabe haunted by a traveler of the planes.
Haunted items are magical curios inhabited by a soul. This item is a deck of cards that is very good at reading people.
Haunted items are magical curios inhabited by a soul. This particular one includes a beloved dog whose spirit will still protect a new owner.
Haunted items are magical curios inhabited by a soul. This particular one includes a beloved dog whose spirit will still protect a new owner.
Haunted items are magical curios inhabited by a soul. This particular one includes a lost memory and a tragic romance.
Finally, the poison you’ve been waiting for!
The crits keep coming! Critical hits for radiant, psychic, and acid damage are here!
For crits and giggles, now we’ve got lightning, thunder, and necrotic damage criticals on your melee weapons!
Get even more crits in with fire, cold, and force damage on your melee weapons!
Get some crits in with bludgeoning, piercing, and slashing damage on your melee weapons!
Tavern Name Generator (Roll Twice) 1d20 Name Part One Name Part Two 1 The Spicy Boar 2 The Giant Owlbear 3 The Sleepy Hammer 4 The Cozy Wineskin 5 The Pink Cookpot 6 The Black Cockatrice 7 The Curious Spoon 8 The Bloated Cask 9 The Holy Cellar 10 The Pitted Nightingale 11 The Golden …
Forests 2d20 Encounter 2 High-pitched cries of alarm and sounds of smashing wood catch the characters attention. If they investigate, they find a chuhaister (see Creature Codex), destroying a diminutive village, while 4d6 sprites fly in the air around the creature, attempting to force it back with their tiny weapons. 3 1d6 millitaurs (see Tome …
Dungeon Tables: Random Encounters in the Forests Read More »
Grasslands & Plains 2d20 Encounter 2 As the characters travel, a successful DC 15 Wisdom (Perception) check allows them to notice they are about to walk through a patch of wild onions. If they fail or walk through the wild onion patch anyway, a group of 5d4 alliumites (see Creature Codex) swarm the characters, enraged …
Dungeon Tables: Random Encounters in the Plains Read More »
Hills & Mountains 2d20 Encounter 2 An azi dahaka (see Creature Codex) is perched on a peak high above the trail. It is currently distracted by creating a massive storm. The characters have advantage on Stealth checks. 3 A scouting party for a nomadic pack of mountain striders (see Tome of Beasts 2) crosses paths …
Dungeon Tables: Random Encounters in the Mountains Read More »
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