Lord Silas Nareshorn, Weresheep of Pestilence

Come venture into dark and spooky areas with us as we approach one of the best times of the year: Halloween! We will share with you several weresheep over the next few days so that you may introduce them, in turn, to your adventuring group, who might end up a bit…sheepish if they fail to stop these baa-aleful creatures. This handsome middle-aged man has shock-white curly hair and large soulful brown eyes. He is dressed in finery fit for...

Monster Philosophy

We’ve been very pleased with the positive reaction to the Tome of Beasts previews, even—maybe even especially—when readers point out places where we’ve added numbers incorrectly or overlooked a modifier. In a few cases, however, readers have called out features as errors that we don’t consider errors at all. Instead, they’re cases where our philosophy about monster design differs a bit from the principles that run through the Monster Manual....

Howling Tower: Monster Stats, Part 2

In Part 1, we looked at ability scores and established a few useful rules for assigning them to monsters of your own design. In this part, we look at Hit Dice and hit points as they relate to challenge rating and extract a few lessons about monster defenses. Hit Dice In the earliest editions of D&D, Hit Dice (HD) were a direct measure of a monster’s toughness. If you knew how many HD a monster had, you knew a third of everything you...

Howling Tower: Monster Stats

In the year since fifth edition came out, I’ve spent an inordinate amount of time deconstructing its monsters and putting them back together again. The lessons I’ve learned have been invaluable when developing new creatures for third-party monster collections such as Fifth Edition Foes from Necromancer Games and Southlands Bestiary and Tome of Beasts from Kobold Press. These lessons would be equally useful to everyone who wants to create...

Monster Monday: Man-Eater

The imposing presence of this lion whose body is crisscrossed by scars is quite unsettling. Man-Eater Lion CR 5     XP 1,600     N Large Animal     Init +7; Senses darkvision 60 ft., low-light vision, scent; Perception +13 Aura frightful presence (30 ft., DC 12) Defense     AC 17, touch 12, flat-footed 14 (+3 Dex, +5 natural, –1 size)     hp 32 (5d8+10)     Fort +6, Ref +7, Will +2 Immune fear, paralysis, poison, sleep; DR 10/magic; SR 16...

Monster Monday: Mahamba

The mahamba is a freshwater cousin of the mosasaur, a large prehistoric marine reptile. The mahamba can reach a length of 50 feet. The aboriginals simply call it Nkoli and sometimes compare this terror to the nguna-monene, a sizeable lizard-like monster, even if the creatures are quite different. Although overly voracious, this cunning aquatic monstrosity seems to know when to give up and swim away, a rare quality amongst the biggest predators....

Monster Monday: Lightning Bird

The Impundulu, more commonly known as a lightning bird, is an avian with an insatiable thirst for blood, and many witches do not hesitate to offer a small amount of their lifeblood to control one. The lightning bird’s fat possesses incredible properties. A spellcaster can substitute the material components and focus of any spell having the electricity descriptor and instead use the impudulu’s fat. An extract from the bird’s flesh can also be...

Monster Monday: Ilomba

As soon as this yellow-bellied sea snake emerges from the river, it releases an ear-splitting yell. Ilomba     CR 5 XP 1,600 Any evil alignment (same as proprietor) Medium Construct     Init +6; Senses darkvision 60 ft.; low-light vision, scent; Perception +13 Defense     AC 15, touch 12, flat-footed 13 (+2 Dex, +3 natural)     hp 55 (6d10+20)     Fort +1, Ref +3, Will +3 Defensive Abilities construct traits     Weaknesses cold-blooded union...

Monster Monday: El Naddaha

An amazingly beautiful woman with flowing dark hair leisurely walks knee-deep in the river’s muddy waters wearing a diaphanous dress that reveals her slender form. Her body is nearly transparent underneath. An el naddaha is the daughter born from the rare union between a nereid and a janni. Although such offspring retains many characteristics of both parents, the el naddaha later develops unique talents during her lone existence that set her...

Experience the Creatures of the Southlands Bestiary

Now available, the Southlands Bestiary brings 90+ new monsters of the hotter climes to Pathfinder Roleplaying Game. Want to run a campaign in the deserts, jungles or savannas? This 120-page tome of monsters will make sure your players will have hair-raising encounters like none they’ve experienced before. Several of these creatures are brought to life by the core designers of Southlands, and many more are designed by Southlands backers. With...

Monster Monday: Bennu

According to Horus’s priesthood, the bennu bird—also known as “He Who Came Into Being by Himself” and “The Ascending One”—is a self-created being that influenced the creation of the world. Many believe that this outsider forever guards the ba of the Prince of Princes. Nowadays the bennu bird is the stoutest ally of Horus, gathering worshipers under the Sky Lord banner daily so that Nuria Natal can be reunited again. An...

Monster Monday: Ba-Bird

The features of this humanoid-headed bird are those of your deceased brother-in-arms. According to the Coffin Texts of Nuria-Natal, the Ba is the ensemble that makes an individual unique and is one of the five aspects of the human soul with the Ren, the Ka, the Sheut, and the Ib. The Nurians believe that the Ba of a person still lives after the individual dies and that it can manifest as an incorporeal human-headed bird that leaves the tomb to...

Monster Mondays: Adze

As this glowing fly takes flight away from its victim, you notice a streak of blood that flows from a puncture left behind by the insect in the man’s skin. Adze CR 11 XP 12,800 CE Fine Undead (shapechanger)     Init +9; Senses darkvision 60 ft.; Perception +20 Defense     AC 24, touch 23, flat-footed 19 (+5 Dex, +1 natural, +8 size)     hp 52 (16d8-16); fast healing 10     Fort +5, Ref +12, Will +12 Defensive Abilities channel resistance +4; DR...

Monster Mondays: Agogwe

You are not sure if this erect biped is some kind of hairy humanoid, a very strange chimp, or perhaps some ape species about which you know nothing. The agogwe are discreet and reclusive creatures that inhabit the central forests of the southern continent, though they they hide among others of their kind if threatened. Their long arms and the wooly reddish hair that entirely covers the creature help it to pass as an ape, although a keen...

Monster Monday: Afiti

When this man gazes at you, you feel compelled to follow him, forgetting about the feral aspect of his person that had so disturbed you but a moment before. Afiti CR 1 XP 400 Afiti Sorcerer 2 CE Medium Humanoid (human)     Init +2; Senses Perception +1 Defense     AC 13, touch 13, flat-footed 10 (+2 Dex, +1 dodge)     hp 18 (2d6+9)     Fort +3, Ref +2, Will +4 (see iron guts) Defensive Abilities Immune disease Offense     Speed 30 ft.     Melee...


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