Landmarks of the Great Northern Road
The Margreve is the oldest forest in the Crossroads. The Forest decides what you see while you travel through it; your reaction to its influence matters most.
Landmarks of the Great Northern Road Read More »
The Margreve is the oldest forest in the Crossroads. The Forest decides what you see while you travel through it; your reaction to its influence matters most.
Landmarks of the Great Northern Road Read More »
Typhon, Father of Monsters, is chained beneath a mountain. Now, find hooks to run a campaign against his cult!
Children of Typhon: Adventure Hooks Read More »
In honor of D23, the blog this year will run an article every two weeks, collaboratively designing a dungeon! This time: The dungeon entrance.
Dungeon 23: The Entrance Read More »
Boss monsters are a hallmark of adventure design, but it’s easy for them to be dull. Let’s build a better boss battle!
Boss Fights: Hoard Drake Read More »
Magical academies adventure hooks for your first year in school.
Deeper Magic: Registration at the Magic School Read More »
Spindrift dwarves first appeared in the setting-neutral Tome of Heroes. Now let’s give them a home in Midgard!
Spindrift Dwarves of Midgard Read More »
Deep Magic Volume 2 is an all-new book of magic for your 5E game. Before the book arrives, put the striking cover art for volumes 1 & 2 on your screen!
Deep Magic 2: Wallpapers Read More »
Throughout the year, the blog will be graced with an article every two weeks where these wily Kobolds will collaboratively design a dungeon!
Dungeon 23: A Small, but Fierce Approach Read More »
The Tome Unleashed series fleshes out monsters from the Tome of Beasts, modifying existing monsters to switch things up for your players!
Tome Unleashed: Alseid Read More »
This dispatch highlights three up-and-coming chefs in Zobeck’s mercantile districts. While these chefs come from different backgrounds, they highlight the Clockwork City’s role as the melting pot of the Crossroads.
Street Eats of Zobeck: Mercantile Districts Read More »
Haunted items are magical curios inhabited by a soul. This item is a deck of cards that is very good at reading people.
Haunted Items: Leaping Stag Deck Read More »
Skill challenges are a great way to bring the excitement of combat to non-combat encounters. In this final installment, find ready-to-run challenges for the busy DM!
Skill Challenges for 5E, Part 6 Read More »
Bring fantastic elements from Studio Ghibli’s Spirited Away into your D&D game!
TV to Tabletop: Spirited Away Read More »
The Red Eels are a proper thieves’ guild. While content to leave most decent folk alone, a hallmark of the guild is that anyone who crosses them gets no second chance.
Red Eels Thieves’ Guild in Messori Harbor Read More »
Typhon, Father of Monsters, is chained beneath a mountain. See what spells and magic items his children have developed to free him.
Children of Typhon: Spells and Magic Items Read More »
Boss monsters are a hallmark of adventure design, but it’s easy for them to be dull. Let’s build a better boss battle!
Boss Fights: Black Pudding Read More »
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