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Tome Unbound: Apaxrusl

Blinding Swirl (Recharge 4–6). Stinging sand swirls around the apaxrusl. Each creature within 10 feet of the apaxrusl must make a DC 13 Constitution saving throw, taking 14 (4d6) slashing damage and becoming blinded for 1 minute on a failed save or half as much damage and not becoming blinded on a successful one. A …

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Southlands Wallpapers

It’s December, and everyone’s gaming! So here’s a high-adventure set of wallpapers for your computer, your smartphone, or whatever electronic device you’ve got. This month, we’ve got a piece from the Southlands Worldbook (artist Marcel Mercado), part of the ongoing Southlands Kickstarter campaign. Let’s go exploring, adventurers! Please, click on the image you want to …

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Trapmaster: Trapped Treasure, Treasured Traps

Knockout Cane Simple trap (level 1–4, deadly threat) The knockout cane packages a nonlethal punch into an elegant package. The cane has a jade-inlaid pommel shaped like the head of a green dragon. A successful DC 13 Wisdom (Perception) check is needed to discover that it is in fact a cleverly hidden rapier sword cane. …

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Art of Skirmishing: The Map is Not the Territory

Fire lanes are a concept from skirmish wargaming that describe concrete areas of line of sight that allow attacks to be performed at range. Line of sight blockers describe terrain elements that block line of sight and therefore attacks and abilities. Movement blockers describe terrain elements that block or impede movement even if they don’t …

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So You (Still) Want to Play in Midgard? Part One

Back in the summer of 2019, I wrote an article entitled “So You Want to Play in Midgard? (But You Don’t Know Where to Start),” which discussed how to use the amazing resources of the Midgard Worldbook, the online and interactive Midgard Map, and the Midgard Adventures by Level and Location spreadsheet that I maintain …

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Secrets of the Emerald Order: From the Vaults

The Emerald Order is a group steeped in magic. With the Emerald Tablets holding the secrets of the universe, the devout and high-ranking members of the order can glean much arcane knowledge from them. The order also creates and collects many strange and powerful magical items, often aided by the knowledge contained in the tablets …

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Dungeon Tables: Fifty Unique Environmental Encounters

A GM’s work is never done, so to make things easier on you, we’re providing a series of tables to help you flesh out your encounters, your adventures—your world. This table provides 33 unique environmental encounters… not encounters of the combat sort but strange, wonderous, or disturbing things for your adventurers to happen upon while, …

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The Art of Skirmishing: The Role of Creatures

A troll in a field is dead. A troll under a bridge is dramatic. A troll in your privy is terrifying. The danger of enemies in 5th edition is based heavily on the circumstances in which they are encountered. Skirmishing doesn’t change this fact but does change the nature of those circumstances. Previously, you’d have …

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Tome of Beasts 2 Wallpapers

It’s November, and everyone’s gaming! So here’s a fang-tastic set of wallpapers for your computer, your smartphone, or whatever electronic device you’ve got. This month, we’ve got a piece from the Tome of Beasts 2 (artist Hugh Pindur).

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