Your Whispering Homunculus: Fifty More Passersby, Part One

“I’m back Master. Task completed.” “You have the fifty I asked for?” “Yes, oh Corpulently Nasaled One, with a note for each and every unusual one of them I met. May I ask why you assigned me this task, master? “No. Now hand the list over, and go and oil the imp.” Those of you with long memories may recall that in the (ahem) well-regarded publication Your Whispering Homunculus we had a table of 50 passing folk. These characters might be...

Midgard Heroes Handbook for 5th Edition

The Flame of Heroes Must Light a Dark World! Welcome to a world of dark roads and deep magic, where you can match wits with Baba Yaga, set sail for uncharted islands with minotaur corsairs, and face the fury of the giants in the icy north! The Midgard Heroes Handbook for 5th Edition has everything you need to create a character for a 5th edition Midgard campaign, including full details on 11 new races and 4 variants on standard races. Roll up a...

March 2018 Kobold Press Wallpapers

It’s March! So here’s a set of wallpapers for your computer, your smartphone, or whatever electronic device you’ve got. This month celebrates the new Midgard Worldbook with art by the late William O’Connor. This month, consider getting back into the important things in life—dragons!   ~ ~ ~ ~ ~ Please, click on the image you want to download to expand it into a downloadable...

The Far Side of the Table: Player-Controlled NPCs

Welcome to the table. Weeks of investigation led the adventurers to the Farsight Estate, where a gathering of nobles provides a perfect opportunity to identify who wants them dead. During this session, the players experienced a new design for social encounters—one that required them to roleplay as the nobles from whom they wanted information. Let’s talk about player-controlled NPCs. The sounds of soft music, gentle laughter, and the chimes of...

New Paths Compendium Hardcover Preview: Trickster

Next up in our preview series on the New Paths Compendium classes—the trickster! Utilizing cunning, magic, and deception, tricksters live lives of endless adventure. These crafty scoundrels combine a variety of useful, if questionable, skills with the science of arcane scholars and the natural might of innate casters. Tricksters are silver-tongued manipulators, stealthy combatants, and consummate explorers who covet dusty spell tomes and arcane...

Beyond Damage Dice: Kobold Weapons

A weapon is more than the damage it deals. In combat, skilled warriors use their weapons to confuse, disorient, and disadvantage their enemies before moving in for the kill. Beyond Damage Dice ties unique maneuvers to weapons from both the core rules and the Midgard Campaign Setting, giving them a distinct impact on the battlefield. This article examines weapons haphazardly cobbled together by the kobolds of Zobeck’s slums. The following...

Memoirs of a Lich: Armies

Dear Osvaud, This is Osvaud. What’s the first thing every wannabe dark lord does? Why, amass themselves a big ole nightmare army. Today we are going to talk about why they are stupid. Whether it’s a bunch of immoral orcs or crumbling skeletal legions, armies, for some reason, always seems to be step one of everyone’s three-part plan for world domination. Step two is usually marching the dread legions on the last spark of hope and light. Step...

New Paths Compendium Hardcover Preview: Priest

The New Paths Compendium previews continue! Presenting the priest! Priests are called to serve a divine power, much in the manner of a cleric. A priest’s connection to her deity forms the very core of her being—it is through this unwavering reverence that she receives her power and her strength. Unlike a cleric, however, a priest isn’t called to fight with force of arms. A priest enters the field of battle equipped only with the divine might of...

Warlock’s Apprentice: Phosus, Dread Wyrm of the Falls

Bringing you a taste from the dark pages of Warlock… In the belly of the Dragoncoil Mountains lies an ancient and spectacular set of magma falls. The falls have many names but are most commonly known as the Firefalls of Ghoss. The story tells of a young dragonfolk sorcerer who, fleeing through the mountains from an angered nest of wyverns, discovered a wide tunnel leading to the falls. After descending into the mountain, he spied a ledge that...

Shops of Zobeck: The Lion’s Den

The world is full of adventure and intrigue, as well as those who seek both. These heroic few travel the world for glory, adventure, fame, and fortune. However, when they are not off saving the world or delving into dungeons and catacombs, they need a place to put up their feet and take off their boots. The Crossroads City offers such a place, a place of grandeur, a place where the newest of heroes along with the most experienced gather. Here...

New Paths Compendium Hardcover Preview: Theurge

We’ve previewed many of the 12 new and expanded Pathfinder Roleplaying Game classes in the recently released hardcover edition of the New Paths Compendium. Next up—the theurge! Some spend their lives poring over ancient tomes and texts. Others devote their lives to the gods, acting as emissaries of the divine. The theurge seeks to achieve a perfect balance between the divine and the arcane, blending both kinds of magic into a powerful and...

The Courts of Fey: Seelie Knight

Since the rise of the “young” races, the boundaries of Faerie have waned and receded farther into the shadows. Once great powers and influences have been diminished or forbidden or forgotten. As the ancient traditions faded and the Old World separated from the New, some were compelled to depart along with it, by necessity or by choice or by force. Whether exiled wanderers or founders of new kingdoms beyond the veil, the fairest of...

New Release: Eldritch Lairs

To seasoned adventurers, the doom-laden chanting of priests and the cackling of evil wizards means only one thing: deadly peril and the chance for treasure! (Okay, that’s two things.) Eldritch Lairs brings you eight complete 5th Edition compatible adventures for 4th‑ to 8th-level player characters, set in magic‑blasted wastes, dungeons, and deserts. Venture into the dark depths of the earth, through the twisted alleys of a town stricken with a...

Your Whispering Homunculus: Curious Locales—The Lean Tree House Gambling Inn and Mistress Smedge’s Seamstery, Part Two

“Anyway slug, stop staring at that picture and empty my chamber pot.” Curious Locales presents quirky locations for GMs to drop into their campaigns. Free of class and level, they can be used in any fantasy RPG system. Mistress Smedge has a dark secret. She has royal blood in her veins and is the bastard sister of the present queen, in fact—and unwanted by the crown. Her true name is Princess Angelina Gatiola Cremp. Or if you wish, she could be...

New Paths Compendium Hardcover Preview: Mystic Archer

Ever want to play a spell-using, kick-ass archer right from 1st level? Introducing the mystic archer, one of the 12 new and expanded Pathfinder Roleplaying Game classes in the recently released hardcover edition of the New Paths Compendium. Dedicated to mastery of the bow, a mystic archer seamlessly blends the damage-dealing potential of the arcane with the deadly skills of an archer, using spells to enhance her natural abilities. A mystic...


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