Golems for a more subtle wizard
In the vast multiverse, there are many tales of magical decks of cards. Some cards conjure creatures into being. And some beget entire communities of people!
Golems for a more subtle wizard Read More »
In the vast multiverse, there are many tales of magical decks of cards. Some cards conjure creatures into being. And some beget entire communities of people!
Golems for a more subtle wizard Read More »
So here we are, smack dab in the middle of a Golden Age in tabletop RPGs. I’ll give a quick summary of the field, and then talk about where Tales of the Valiant fits into the industry, and into many player’s plans.
State of Play: I [HEART] Oozes OR Hail the Ooze Mage King, Baby Read More »
What do you do between adventures in the Tales of the Valiant RPG? You enjoy your downtime! Get stuff done and prep for your next foray with new downtime rules!
Downtime Explainer: What to do between adventures? The lowdown on downtime Read More »
The traps described here are loosely based on scenes from famous TV shows and movies. Some details have been left vague to make them easier to add to your existing campaign.
Traps a Mad Wizard Must Have Designed, part 2 Read More »
The magical gifts and artifacts that seep from the wyrd depths of the Void are primordial and powerful, but always come with a price . . . a price as deep and cold as the Void itself. Here are some dangerous magical weapons and items that PCs might find in a Void cultist’s treasure room.
Midgard Monday: Get a wyrd in edgewise with these magic items from the Void Read More »
Intelligent alien creatures such as aboleths, as well as the occasional mad wizard or capricious deity, enjoy tinkering with creatures to make them more suited for their environments or just as a thought exercise. Let’s get in on the action.
The Vineyard is an approachable, elegant battle map with hints of soil and herbs from the Campaign Builder: Castles & Crowns Map Folio. Here’s how to turn in into a quick one-shot adventure!
One-Shot Builder: Castles & Crowns map folio—the Vineyard! Read More »
The traps described here are loosely based on scenes from famous TV shows and movies. Some details have been left vague to make them easier to add to your existing campaign.
Traps a Mad Wizard Must Have Designed, part 1 Read More »
In a hidden glade, at the top of Mount Locchis, amid the dwarven territory of the Ironcrags, stands the ancient shrine of Liadmura, the Eagle Court of the elves from before the Great Retreat. It is dedicated to the mythic founder of the Elven Imperium, the god-king, Valeresh. What is in it, however, is of interest to more than elves.
Terrifying Temples: The temple of the elven god in dwarven lands Read More »
Every Tales of the Valiant character is defined by a stack of important numbers. Despite their importance, hit points are (arguably) the least understood of all those numbers. Not because they’re complicated—they could hardly be any simpler—but because, what the heck are they, anyway?
Howling Tower: What Are Hit Points, Anyway? Read More »
These tables help you set up weird adventures on a battlefield. Roll 3d8, one for each column, and create as many interesting encounters as you need!
Random Scenes of Battlefield Chaos Read More »
Let’s looks at some of the exciting, new weapon options available in the Tales of the Valiant RPG. We’ve taken a hard look at how to up the ante on combat to give you dramatic, fun ways to dispatch your foes.
Weapon Option Explainer: What’s a weapon option and how can I murderhobo with it? Read More »
A shrine makes for an odd storefront, but the Shrine of Portals and Passages is not a standard place of worship. It appears no different than hundreds of other shrines lining the roads and byways of various kingdoms. However, the Shrine of Portals and Passages can appear in any location across the Labyrinth, molding its form and decoration to match the conditions and culture of the area.
Planar Boutiques, part 4: buy the trip of a lifetime! Read More »
Today, I, Casimir, present another fey creature newly arrived to—or perhaps recently noticed by—Midgardians: the deathless. My report brings these lich-like fey out of the shadows, which may literally save your soul, dear reader.
Midgard Monday: Casimir’s Enchiridion of Monsters presents deathless Read More »
Does every undead being in the world need to be an evil villain? What if a few of them got together to try to rehabilitate their image? The Sun Seekers are on a quest to do just that. No matter who gets in their way.
The Sun Seekers, a faction of the undead for your home campaign Read More »
While the lore for many undead speak to a certain craving, there are few mechanical implications for their hunger. By adding game mechanics to these undead, the Tales of the Valiant framework offers more nuanced foes to challenge the players—but all the more so, to tell more interesting tales for their valiant heroes.
Hungry Undead: all we want to do is eat your brains Read More »
Stay informed with the newest Kobold Press news and updates delivered to your inbox weekly. Join now and receive a coupon for 15% off your next order.