AGE of Combat: Building Combat Encounters in the AGE System (Part 2 of 2)
In the last post, we covered how the Threat Level system works to provide Dragon Age and AGE system game masters with a base score for deciding if a group of adversaries would make an appropriate challenge for their player characters. This post expands on those rules by providing the Threat Level system for the […]
AGE of Combat: Building Combat Encounters in the AGE System (Part 2 of 2) Read More »