Valiant Design Diary #4
Celeste Conowitch talks about design decisions and changes for the ToV Preview, now available at our Kickstarter page!
Valiant Design Diary #4 Read More »
Celeste Conowitch talks about design decisions and changes for the ToV Preview, now available at our Kickstarter page!
Valiant Design Diary #4 Read More »
There are lots of questions about Project Black Flag, so we asked our Senior Game Designer, Celeste Conowitch, to give us answers in a new design diary.
Project Black Flag Friday: Design Diary #2, Foundations Read More »
There are lots of questions about Project Black Flag, so we asked our Senior Game Designer, Celeste Conowitch, to give us answers in a new design diary.
Project Black Flag Friday: Design Diary #1 Read More »
When people think of fantasy roleplaying games, I guarantee a wizard’s image is one of the first things that comes to mind. Wizards are the most versatile of all the spellcasting classes and have remained so through the game’s history. Wizards immerse themselves in the academic aspects of magic and can learn a mind-blowing amount
Play with Class: Work Out a Wonderful Wizard Read More »
Warlock has seen many design changes since its initial debut, but it has remained one of the most beloved classes through them all. Warlocks get to spam the best damage cantrip in the game, and they get a whole bunch of extra flavor mechanics to sprinkle on top. Warlocks can be super simple to play
Play with Class: Whip-Up a Winning Warlock Read More »
Welcome to another installment of the Play with Class series where we will give you solid steps to run each class for the world’s greatest roleplaying game! This week, we’re hitting the magic pavement by chatting about the charismatic middle child of the arcane world: the sorcerer. Historically, roleplaying games have struggled to define what
Play with Class: Summon a Super Sorcerer Read More »
If you are familiar with the fantasy genre, I’m sure you are familiar with rogues. These tricky characters are famous for their abilities to lie, steal, and deliver maiming attacks their enemies rarely see coming. Like skullduggery itself, playing a rogue well requires a great deal of patience and the ability to assess your options
Play with Class: Rally a Ruthless Rogue Read More »
Rangers have had a special place in the heart of fantasy from the moment Lord of the Rings introduced resident hero Aragorn, son of Arathorn. While no one can deny the idea of a ranger is very cool, this class has had a rocky mechanical road through the different generations of the game. With lots
Play with Class: Roll Up a Rad Ranger Read More »
Paladins have been around for the majority of the game’s history. These holy warriors embody the knight in shining armor archetype. Paladins are an incredibly satisfying class to play because they deal massive amounts of damage without being too overwhelmingly complicated to play. Paladins also make an excellent choice for a new player because they
Play with Class: Play a Perfect Paladin Read More »
Role of the Monk Monks are very direct in their intentions: they exist to deal a bunch of damage and deal it fast. Monks are the champions of pure DPS (damage per second), and there is no way around that. Monks cannot wear armor, which makes them subpar tanks. They don’t have any access to
Play with Class: Make a Marvelous Monk Read More »
Role of the Fighter There are so many different ways to build a fighter, but at the end of the day, your role is to be good at combat. You can make your fighter a deadly ranged character, a death-dealing tank, a WWE wrestler, a military general, the list goes on and on. All your
Play with Class: Forge a Fabulous Fighter Read More »
Role of the Druid Druids have a great deal of freedom in what role they fill in an adventuring party. If a party doesn’t have a standard healing class, druids can fit into that category nicely. If healing is already covered, they can become DPS (damage per second) machines with their killer selection of blasting
Play with Class: Draft a Dynamite Druid Read More »
Role of the Cleric The cleric has traditionally filled the role of healer in a standard adventuring party. With so many spell choices geared toward healing, buffing, and regeneration, it takes a lot of work to break out of this prescribed mold. Clerics can, of course, fill other roles by picking up specialized subclasses and
Play with Class: Craft a Cool Cleric Read More »
Role of the Bard In a standard adventuring party, bards usually land in the support category. Being support means that most of your abilities empower your allies and debuff your enemies. Support classes require a more subtle hand to play since they don’t do well hacking away in the middle of a fray, and they
Play with Class: Build a Banging Bard Read More »
We’re starting things off with one of the most beloved classes: the barbarian. The barbarian has existed through many editions of the game for a good reason—they hit real hard, and when they hit, it hurts real bad. When I introduce new players to 5th Edition, I often recommend picking the barbarian as their first
Play with Class: Be a Brutal Barbarian Read More »
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