Adventure Jigsaw: Walk on Glass
An adventure jigsaw is the pieces you need for an adventure . . . but unassembled. How will you put together this adventure in the trail of a waste walker?
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An adventure jigsaw is the pieces you need for an adventure . . . but unassembled. How will you put together this adventure in the trail of a waste walker?
The Green Maiden is revealed—her origin, her purpose, and her next steps.
This series examines how and why to use published adventures and, rather than running them as written, take them apart and repurpose pieces for our home games.
Loving Diablo IV? Try a 5E subclass inspired by Diablo IV character class features!
Rumors abound in the dwarven cantons of the Ironcrags! Are they true or false? You decide!
In this series, we’ll explore the archetypal lost temple. In this installment, we talk about gods the temple used to be dedicated to!
To mitigate the dangers of tapping let lines, spellcasters use a number of specialized items. Discover some of them here!
Loving Diablo IV? Try a barbarian subclass inspired by Diablo IV character class features!
The markets run by the Niemheim gnomes in the great city of Holmgard are infamous for the magic items and eldritch treasures they traffic.
Answer a few questions and create a compelling paladin order for your players or for your own character to join!
The Tome Unleashed series fleshes out monsters from the Tome of Beasts 1, modifying existing monsters to switch things up for your players!
One of the most prolific species of dragonkind, most wyverns live within the borders of the Mharoti Empire, where many serve as mounts for dragonborn knights or guards for more powerful dragons.
Magludias Fynch’s Wandering Clockwork Workshop, Miniature Carnival, and Artisan Trade Show is known to a select, secretive few to provide several far less-frivolous, amenities. Amenities only found behind the flashy, noisy, overpriced games, gadgets, and repair services.
Many GMs and players are looking for different adventure settings to play the world’s first roleplaying game. Did you know that Kobold Press has a vibrant, diverse campaign setting of its own, ready to fill with your heroic—dare I say valiant—tales?
This series examines how and why we might take published adventures and, rather than running them as written, take them apart and repurpose pieces for our home games.
Since 2016, Kobold Press has learned a lot about monsters, monster design, and what people like to see in books filled with monsters.
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