Everything I Know about Economics, I Learned from Dungeons & Dragons
These are the Rules of Fantasy Economics . . .
Everything I Know about Economics, I Learned from Dungeons & Dragons Read More »
Celebrate Christmas in July with Kobold Press and free U.S. shipping on orders over $50 from July 1st through 13th! Whether you're hoarding tomes, maps, or magic, now’s the time to fill your lair without paying the courier’s toll.
These are the Rules of Fantasy Economics . . .
Everything I Know about Economics, I Learned from Dungeons & Dragons Read More »
We hear fans cry out, “We want more subclasses!” Good news! Here are more subclasses!
Play these exclusive Tales of the Valiant subclasses for warlock and wizard! Read More »
Here are two new downtime activities for your more pious characters!
Adventuring got you down? Try these new downtime activities for your character’s day off Read More »
Midgard is vast and filled with different peoples. Wildly different cultures can exist just a few miles apart, each one a potential heritage for your character. Consider this your invitation to raise a tankard, call out praise to Ninkash, and embrace your inner dwarven adventurer with heritages of the Ironcrags!
Midgard Monday: Ironcrags heritages of Juralt, the Stoneless, and the Lost cantons Read More »
Adventures are usually about the events taking the heroes away from home. But this series explores possibilities when taking a character back home. What troubles lurk in a PC’s hometown? What manner of curse, bogeyman, disease, or nuisance was part of their upbringing? How does it now become part of the party’s greater story?
Hometown Hazards. When you go home to your slayer heritage, who’s there to greet you? Read More »
Intelligent alien creatures such as aboleths, as well as the occasional mad wizard or capricious deity, enjoy tinkering with creatures to make them more suited for their environments or just as a thought exercise. Let’s get in on the action.
Monster Mix: turn the obliterator golem loose on your whole party Read More »
Bring the element combining aspects of Genshin Impact or Wuthering Waves into your Tales of the Valiant and D&D roleplaying game!
Add Genshin Impact to your Tales of the Valiant game with this fighter subclass! Read More »
The Canton dwarves of the Ironcrags in Midgard have a few vehicles they’ve developed or repurposed.
Midgard Monday: take a ride on the vehicles of the Ironcrags Read More »
Time for the Kobold Press advice column! This month, our resident GMing expert, Brian Suskind, talks about how to take notes.
Game Changer—What is up with alignment? Read More »
Grab your six-shooters and dust off your boots as we explore different ways to bring elements of the Wild West genre into your fantasy TTRPG experience.
Ye Olde West: adapt Tales of the Valiant classes to a fantasy western setting Read More »
Sometimes the dice get in the way of telling a terrific story. But they don’t have to. You can bend the rules to your will, and even break them from time to time, to achieve a campaign that feels more like a novel.
Run a Campaign Like a Fiction Author, part 3 Read More »
The Canton dwarves of the Ironcrags in Midgard don’t kill every creature they find in the depths. Some, they domesticate or make deals with!
Midgard Monday: have you encountered these creatures found in the Ironcrags? Read More »
Your character’s lineage is a cornerstone of deep roleplaying, not just a mechanism for gaining some bonuses you’d like to have. Elves, dwarves, smallfolk, and the crew aren’t just humans with pointy ears or lush beards. So let’s talk about kobolds.
Howling Tower: A Study of the Kobold Read More »
Kobold-in-Chief Wolfgang Baur reviews how 2024 went for Kobold Press.
Some people like to imagine their characters as whole, rounded people with thoughts and morals and drives, in the same way that an actor might prepare for a role. However, this isn’t the only way to approach it. Your character is not necessarily a whole, rounded person. A character is someone you create, and by necessity, it’s a subset of you.
Look at the Jungian archetypes and how to turn those ideas into characters, part 2 Read More »
Master Pett’s Your Whispering Homunculus presents only the finest in British gaming. Indeed, you are not likely to find a more comprehensive assortment of miscellany anywhere. (So much more than just another bloke in a dress.) “Quickly, toadlet, I am in desperate need of help!” “Why? What ails my considerable lord?” “I’ve misplaced my lucky
From the Archive: Your Whispering Homunculus—50 Strange Lucky Charms Read More »
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