Moving to Midgard: The Edge of the World
Did you know that Kobold Press has a vibrant campaign setting of its own, ready to be filled with heroic—dare I say valiant—tales?
Moving to Midgard: The Edge of the World Read More »
Did you know that Kobold Press has a vibrant campaign setting of its own, ready to be filled with heroic—dare I say valiant—tales?
Moving to Midgard: The Edge of the World Read More »
Improve your roleplaying by learning improv skills in the comfort of your own home!
Improv Proficiency 4: Don’t Mess with the Baby Read More »
Change up monsters from Tome of Beasts 3 to surprise your players and fit your campaign!
Tome Unrestricted: Brumalek Read More »
A planar campaign often focuses on more esoteric topics like philosophy, memory, perception, or the nature of reality. Try these magic items to inspire journeys among the planes.Â
Planar Adventures 4: Otherworldly Treasures Read More »
The Mharoti Empire has a reputation as the most intimidating military presence on the land. Few know to look out for Mharoti’s extensive spy network, though.
Midgard Monday: Twists of the Dragon Empire Read More »
Kobold Press is pleased to announce our new advice column, Pack Tactics! A crack team of Kobold Press regulars has gathered, each with their own perspective, to answer questions on how to play and run a better game. This month: I yelled at a player behaving badly. AITA?
Pack Tactics: Roc and a Hard Place Read More »
In honor of D23, the blog this year will run an article every two weeks, collaboratively designing a dungeon!
Dungeon 23: Twisted Reflections Read More »
Isekai is a genre of media that revolves around characters being transported to another world different from their own. This series talks about how to bring that to your game!
Isekai’d, part 1: Enter Another World Read More »
A planar campaign often focuses on more esoteric topics like philosophy, memory, perception, or the nature of reality. Try these subclasses to inspire journeys among the planes.Â
Planar Adventures 3: New Subclasses Read More »
Need last-second inspiration for your Halloween game this year? You could do werewolves and vampires again. OR . . . try one of these seven top monsters!
Top 7 Monsters for a Halloween One-Shot! Read More »
Each Lost Scroll of Fiorentina Murlazzo describes a battle or encounter that inspired her and the weapon techniques she gleaned from the tale. What can your PCs learn from them?
Midgard Monday: Seven Cities Scroll Hunt Read More »
The unseen servant spell is an innocuous, but useful spells in the arcane canon. See how the spell can be expanded and turned into higher level variants and magic items!
The Wizard’s Playbook: Unseen Servant Read More »
This series examines how and why to use published adventures and, rather than running them as written, take them apart and repurpose pieces for our home games.
Spare Parts: Play Through Read More »
A planar campaign often focuses on more esoteric topics like philosophy, memory, perception, or the nature of reality. Try these new spells to keep your characters alive in this strange environments of the planes!
Planar Adventures 2: Magic of the Planes Read More »
An adventure jigsaw is the pieces you need for an adventure . . . but unassembled. How will you put together this adventure involving a stolen holy relic?
Adventure Jigsaw: What Lies Beneath Read More »
Answer a few questions and create a compelling paladin order for your players or for your own character to join!
Paladin Orders, The Open Door Society Read More »
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