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Let’s Build! Make a Lucky rogue for your next Tales of the Valiant character

Luck inherently makes rogues stronger because the majority of their combat power from Sneak Attack is tied to getting a single hit. Missing less and rerolling more for a critical hit greatly improves the consistency for rogues since they don’t get Multiattack like other martial characters. If you’ve never played a Rogue, there is no greater dopamine rush in combat than rolling a critical hit on a Sneak Attack and grabbing a fistful of dice to roll for a huge burst of damage.

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Hungry Undead: beat swords into smaller swords

While the lore for many undead speak to a certain craving, there are few mechanical implications for their hunger. By adding game mechanics to these undead, the Tales of the Valiant framework offers more nuanced foes to challenge the players—but all the more so, to tell more interesting tales for their valiant heroes.

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