Unique Uses of the Creature Codex: Part 2, Animal Lords
Another deep dive into a set of monsters from the Creature Codex that can improve your campaign. Today? Animal lords!
Unique Uses of the Creature Codex: Part 2, Animal Lords Read More »
Another deep dive into a set of monsters from the Creature Codex that can improve your campaign. Today? Animal lords!
Unique Uses of the Creature Codex: Part 2, Animal Lords Read More »
What was the first monster you ever faced in Dungeons & Dragons? Why do we remember the in-game monsters we face off against, down to gritty, visceral detail?
Unique Uses of the Creature Codex: Part 1, Peerless Lords Read More »
Playing a sentient construct is a nuanced character experience like no other that goes far beyond the stats and mechanics you’ll mark on your 5th edition character sheet. Whether you’re playing a warforged of Eberron, or a gearforged of Midgard (which we’ll discuss later), you can explore the dichotomy of being a creature that was
5th Edition Character Races: Evolution of Warforged Read More »
For those who call the Southlands home, their survival isn’t just threatened by a brutal desert environment that sprawls across much of its 2,000-mile expanse. They must also contend with vile demonic cults, cursed tombs, and living gods exerting their wills upon them—and that’s just for starters. To be a cleric in the Southlands means
Playing a Southlands Cleric Read More »
The Courser Mage, from Margreve Player’s Guide, is an arcane tradition that trains tirelessly to weave their magic into powerful arrows, delivering a barrage of the arcane from the shadows. These wizards are some of the most unique in the world of Midgard but can be used in any campaign setting. Read on to learn
Character Check: Exploring the Courser Mage (Wizard Subclass) Read More »
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