Warlock Lair 38: Reclamation of Hallowhall

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Hallowhall sits alone, shunned by locals, and its great curse remains in place. Those who linger too long within its walls become trapped, seeing the old castle as home, and become hostile to those who intrude upon its confines. These accursed denizens protect it against any outsiders, as do the traps and magical hazards its paranoid occupants developed to defend themselves.

Queen Dorytta worries about the might of the forces that sit just beyond the borders of her kingdom. Recently she has been bolstering the country’s defenses and strengthening its borders. To this end, the Queen has charged the PCs to travel to the Vurkove Hills, where an abandoned castle has sat upon the southern border, unoccupied, for decades. The PCs are tasked to enter Hallowhall, clear it of any dangers, and report back. The Queen offers the PCs the sum of 2,000 gp upon their return.

This adventure for the 5th Edition of the world’s first RPG is meant for five 9th-level characters. Designed by Jeff Lee, it features cartography by Dyson Logos and art by Phil Stone.

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