The Weft of Shadows was once a planar elf named Qeldar, who enjoyed the light and warmth of the Elflands just like his brothers and sisters. However, one day he encountered a shadow fey on one of his journeys along the shadow roads and spoke at length with her. After that encounter, he felt sorrow for the shadow fey’s attachment to the shadows and exile from his home. He knew the shadow fey were once like him and had heard the stories about their turning to darkness.
Idealistically, he believed they had suffered long enough and wanted them to rejoin the elves of the Summer Lands. After all, he reasoned, the shadow roads were connected to the Elflands and the Shadow Realm, so the divide between summer elves and shadow fey was unnecessary and should be closed. From that deduction, much sorrow followed.
This wilderness adventure for the 5th Edition of the world’s first RPG is meant for four 10th-level characters, and can be played as a followup to “Wrath of the Bramble King” / “Pride of the Mushroom Queen” or can be completed on its own. Designed by Mike Welham, it features cartography by Dyson Logos and art by M Wayne Miller.