Southlands Campaign Setting for Pathfinder RPG

5 out of 5 based on 1 customer rating
(1 customer review)



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Product Description

The Southlands – Realm of Mystery and Adventure

Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt.

Featuring the talents of Wolfgang Baur (Midgard Campaign Setting, Al-Qadim), Ben McFarland (Streets of Zobeck) and Brian Suskind, this 300-page setting book includes:

  • New character options for Pathfinder Roleplaying Game, with five new PC races—Gnolls, Kijani, Nkosi, Tosculi and Trollkin—plus seven minor races
  • New magic items and spells, from flying carpets to lotus magic and hieroglyph magic
  • New foes, perilous locations and deadly hazards, including the Orcs of the Green Abyss, the Corrupted Pyramid of Khensu, the Sorcerers of Nangui, and mummified monkey swarms
  • The many gods and demons of the Southlands: Anu-Akma , Ogun, Thoth-Hermes, Eshu, Set and more

Here are enough kingdoms, treasures, monsters and adventure hooks to provide years of gaming in the deserts, jungles and tropical mountains. Use Southlands with the Midgard Campaign Setting, or bring its cities, lore, creatures, and characters to any campaign.

Additional Information

Weight 3 lbs

Kobold Press

1 review for Southlands Campaign Setting for Pathfinder RPG

  1. 5 out of 5


    I am amazed there are no reviews here for this work of genius, especially one that is now a “silver” Ennie winner.

    Anyway: game designers have attempted non-Western settings almost since they’ve attempted Western settings, and with the Near East and the Far East they’ve generally done okay. The settings which have stubbornly resisted such attempts include India, Mesoamerica, and Africa. Why that is, I do not know. This, in my Algerian opinion, is the first setting to get Africa right.

    The Sense Of Wonder aspect is off the charts. This is a continent with a whole living cancerous jungle in it. A raxasha ruling the paradise of the damned. A southern coast which is just too strange for words.

    And don’t worry about “but I can’t roleplay an African” or “won’t I just be a foreigner in every place here”. That won’t be a problem. The Southlands make an immense place with Berbers – excuse me, Tamasheq – in the north [ob.Berber nitpick: probably should be Amasheq, I think Tamasheq is female and/or the language], colonists in the south and traders all up and down the coast. Your party will find a niche here.

    So yes – this is great stuff. Especially if you like the Arabian Nights’ travel-stories or “King Solomon’s Mines” or, er, “Heart of Darkness”.

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