Scarlet Citadel for 5th Edition

$19.99$44.99

$39.99

Availability: In stock

$24.99
$34.99
$34.99
$39.99

Availability: In stock

$19.99
$34.99
$44.99
Sold By: Kobold Press Store

Dare You Descend into the Sorcerous Gloom?

Once a fortress where wizards honed their eldritch craft, the Scarlet Citadel now holds a sinister reputation—and for good reason. The dungeon’s well-trod stairs have seen few return from their journeys below. Now, malevolent creatures spin shadowy webs, enchant foul magics, and summon forth dark gods. But for those brave enough, ancient treasures and secrets still lie scattered everywhere.

Inside the Scarlet Citadel, you’ll find:

  • A classic-style adventure for 10 levels of play, fully compatible with the 5th Edition of the world’s oldest roleplaying game.
  • Evocative combats and magical mysteries brimming with plots and subplots.
  • Tons of original traps and new monsters, from clacker beetles to the dire owl bear!
  • An isometric map and complete write-up of the nearby town of Redtower, where the adventurers can set up a home base.
  • An adventure easily paired with the Scarlet Citadel Map Folio, a fold-out set of playable battle maps from Kobold Press.
  • Plus much more!

Grab your torches and enter the depths—great riches and great adventure await you!

Format

Bundle (Print and PDF), Print, PDF

Game System

D&D 5e

1 review for Scarlet Citadel for 5th Edition

  1. Brian Parker

    A beautiful book with excellent art and layout, a deep backstory to the “megadungeon,” a fleshed-out town to use as home base, and lots of DM advice. The well-done maps are neat, and the map folio (what a cool idea!) is high quality.

    However, the backstory/history assumes a thorough knowledge of the Midgard campaign setting, with unexplained references to (off the top of my head) various members of its unique pantheon, “ring magic,” “the Void” and Void magic, “Elfmarked,” and of course geography. The use of setting-specific “ley lines” are key to the plot and dungeon design. You’ll either need to get the DM and players familiar with the setting, or (re)write a lot of history. There are also numerous references to creatures in Tome of Beasts (40 references) and the Creature Codex (34 references), without statblocks or even challenge ratings; if you don’t own these products, you’ll need to replace and (re)balance many encounters yourself.

    Assuming ownership of multiple non-core products without saying so in the product description is kind of uncool; since the campaign is almost unusable without me buying more and/or a lot of work, it makes it hard for me to give this otherwise five-star product more than three stars.

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