Tales of the Valiant Monsters Adventures Player Options Design Guides VTT Magic Midgard

Prepared! for 5th Edition (Foundry License Key)

$14.99

*COMPATIBLE WITH FOUNDRY V.11*

This product delivers an activation key for the Foundry Virtual Tabletop Website. To use this product, simply navigate to your user profile, click the “Premium Content” button, and you can activate a content key at the top of the page. For more information, see this support article on Foundry’s website.

For immediate delivery of license keys, ensure that your order does not contain any print products.

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Prepared! for 5th Edition (PDF)

SKU: KP-Prepared-5E-foundryvtt Categories: , ,

Product Stats

Format

Virtual Table Top

Game System

D&D 5e

Audience

Game Masters

Subject

Adventure

Adventure Level

Level 1 to 2, Level 3 to 4, Level 5 to 6, Level 7 to 8, Level 9 to 10+

Description

So, your players went off on a tangent?

A Dozen 5th Edition One-Shot Adventures for Levels 1 to 15

Never fear—Prepared! offers GMs quick solutions to keep the game moving and players entertained, while you figure out your next move. Here are short, one-shot adventures
for every environment, including:

  • An alien factory where victims are drained of their essence and transformed into ethereal horrors
  • An abandoned alchemical lab where one inhuman assistant got left behind
  • The sky literally falling, right in front of the adventurers
  • Goblins who’ve built a most unusual “fortress” in a roadside ditch
  • A mysterious stone terrace rising up out of the snow, with an ancient machine glinting from the topmost level.
  • ..and much more, lavishly illustrated with maps by Meshon Cantrill!

With Prepared!, designer Jon Sawatsky has created dozens of 5th Edition fantasy scenarios ready to use in any fantasy campaign setting, at a variety of PC levels. Never be caught without a plot again!

These adventures feature monsters from the core 5th Edition MM and from the Tome of Beasts.

This Kobold Press conversion for FoundryVTT includes (Prepared! for 5th Edition)

A Complete Campaign spans 18 beautiful, high-resolution, and originally designed maps optimized for web delivery.

Ready to Play: Choose which Prepared adventure you want to import into your existing campaign or a new world with a click of a button using the custom importer found in the compendium directory. A single click of a button can also install all 12 adventures.

Pre-Walled and Lit Scenes: All maps feature walls, windows, doors, and lighting (where needed) that let your players explore without seeing anything they shouldn’t.

Area-By-Area Detail: Journal entries are available for every area on the map with a click, including links to other relevant areas, nearby creatures, and all the treasures your players can loot.

Beautiful Journals: All journals are complete and styled as they are in the printed book for easy reference back and forth.

Play Immediately: All creatures in each adventure include beautiful tokens and fully built-out stat blocks. Each token, along with its beautiful artwork, is placed on the map where and how you’d expect them.

Requirements: A licensed version of Foundry Virtual Tabletop and the DND5e – Fifth Edition System game system installed on the Foundry application is required.

Foundry Conversion: Clayton Thomson

Music: “Discovery” by Scott Buckley

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Reviews

  1. tristedeabelard

    This is the first module that I’ve ever purchased and so far I’m not regretting it. When I tried importing the oneshots into my existing campaign, I love that it creates its own standalone folders that make organizing easy. There is one little typo in Dib’s Impregnable Fortress, but that’s easy to fix. All Maps have handy notes, actor-linked journals, and all the tokens in the right places. I can’t recommend this enough, especially for DMs like me who have little time due to work. Maps have beautifully embedded notes that look like the ones in DM maps in the books which are invisible to players. Pretty good safety net if you haven’t prepared anything. I can’t recommend this thing enough.

  2. Joshua Hu

    While I appreciate them making a foundry version, this product has A LOT of issues

    First, it’s a pretty sloppy foundry port. The walls align poorly with the maps, some maps do not have the necessary tokens (like the very first one is missing a cart token), and more issues like that

    Second, the balance is just awful. The first adventure says a party of level 1s. The second encounter has 5 CR 1/4 and a CR 3. This is a >2x deadly encounter, it is basically impossible for a level 1 party to do this. Kobold club rates this as a feels deadly fight to even a party of 4 level 4s. Ensuing one shots are not much better.

    Lastly, as far as one shots go, they aren’t particularly well written. They’re basically just, go here and fight this. At that point you might as well call it a map + token pack, not a one shot.

    I cannot recommend this to any DMs looking for one shots.

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