Deep Magic for 5th Edition!

Our kobold minions have traveled the planes, seeking the secrets of magic: unearthing ancient tomes of forgotten civilizations, bargaining with demons and creatures of the void, and scaling the towers of shadow fey mages.

Now they pass along their hard-won knowledge to you in DEEP MAGIC, an arcane series for 5th edition! Here you’ll find new schools of magic, arcane traditions, new and variant spells, magical feats, spell-slinging NPCs, and more.

DM1: Clockwork Magic

A clockwork cleric domain, warlock pact, wizards’ school, and 45 new and updated spells.

DM2: Rune Magic

Runes, feats, rituals, magic items, monsters, and 32 new or updated rune spells.

DM3: Void Magic

A Void school of magic and an arcane tradition, feats, and 13 new spells.

DM4: Illumination Magic

An Illumination school of magic, a new feat, 21 new spells, and an illuminator NPC.

DM5: Ley Lines

An Geomancer arcane tradition, 2 new feats, new spells, and all the effects of tapping minor and major ley lines.

DM6: Angelic Seals

A celestial arcane tradition, 2 new feats, new spells, and the seals and wards of the heavenly powers.

DM7: Chaos Magic

A wizard tradition, details for arcane surges, a bardic college of entropy, plus spells of pure chaotic power.

DM8: Battle Magic

All the powers of a battle magic, ready to shape the battlefield! Includes 8 new feats and 25 spells.

DM9: Ring Magic

The power of the dwarven lords, imbued into magical rings and spells! Includes an arcane tradition, 12 spells, 4 magic items, and a new monstrous servant.

DM10: Shadow Magic

Make the darkness your friend, with a new rogue archetype in the Whisper, plus spells of deepest night!

DM11: High Elvish Magic

The magic of ancient days, restored to the present! Rituals and high magic galore!

DM12: Blood & Doom

One for the DM’s villains and blackguards! Evil magic for villains, blood mages, and antipaladins. Your doom is upon you, heroes!

DM13: Dragon Magic

Born in the bone, the magic of the scaled folk is ancient and powerful as the dragon mage tradition itself!

DM14: Elemental Magic

Fire, earth, wind, and water! You know these elements, but these spells are new takes on familiar elements.

DM15: Heiroglyphic Magic

Ancient gods and timeless magic from desert tombs! With some similarities to Rune Magic, this form of magic depends on writing and ritual.

DM16: Time Magic 

Skip around a timeline and run circles around foes—just don’t trip yourself up in the process!

DM17: Mythos Magic

From the Necronomicon to the elder things from beyond time, this 20-page collection of horrific magic is not for the faint of heart!

And More to Come!

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