Deep Magic for 5th Edition!
Our kobold minions have traveled the planes, seeking the secrets of magic: unearthing ancient tomes of forgotten civilizations, bargaining with demons and creatures of the void, and scaling the towers of shadow fey mages.
Now they pass along their hard-won knowledge to you in DEEP MAGIC, an arcane series for 5th edition! Here you’ll find new schools of magic, arcane traditions, new and variant spells, magical feats, spell-slinging NPCs, and more.
DM1: Clockwork Magic
A clockwork cleric domain, warlock pact, wizards’ school, and 45 new and updated spells.
DM2: Rune Magic
Runes, feats, rituals, magic items, monsters, and 32 new or updated rune spells.
DM3: Void Magic
A Void school of magic and an arcane tradition, feats, and 13 new spells.
DM4: Illumination Magic
An Illumination school of magic, a new feat, 21 new spells, and an illuminator NPC.
DM5: Ley Lines
An Geomancer arcane tradition, 2 new feats, new spells, and all the effects of tapping minor and major ley lines.
DM6: Angelic Seals
A celestial arcane tradition, 2 new feats, new spells, and the seals and wards of the heavenly powers.
DM7: Chaos Magic
A wizard tradition, details for arcane surges, a bardic college of entropy, plus spells of pure chaotic power.
DM8: Battle Magic
All the powers of a battle magic, ready to shape the battlefield! Includes 8 new feats and 25 spells.
DM9: Ring Magic
The power of the dwarven lords, imbued into magical rings and spells! Includes an arcane tradition, 12 spells, 4 magic items, and a new monstrous servant.
DM10: Shadow Magic
Make the darkness your friend, with a new rogue archetype in the Whisper, plus spells of deepest night!
DM11: High Elvish Magic
The magic of ancient days, restored to the present! Rituals and high magic galore!
DM12: Blood & Doom
One for the DM’s villains and blackguards! Evil magic for villains, blood mages, and antipaladins. Your doom is upon you, heroes!
DM13: Dragon Magic
Born in the bone, the magic of the scaled folk is ancient and powerful as the dragon mage tradition itself!
DM14: Elemental Magic
Fire, earth, wind, and water! You know these elements, but these spells are new takes on familiar elements.
DM15: Heiroglyphic Magic
Ancient gods and timeless magic from desert tombs! With some similarities to Rune Magic, this form of magic depends on writing and ritual.
DM16: Time Magic
Skip around a timeline and run circles around foes—just don’t trip yourself up in the process!
DM17: Mythos Magic
From the Necronomicon to the elder things from beyond time, this 20-page collection of horrific magic is not for the faint of heart!
And More to Come!