Deep Magic for 5th Edition!
Our kobold minions have traveled the planes, seeking the secrets of magic: unearthing ancient tomes of forgotten civilizations, bargaining with demons and creatures of the void, and scaling the towers of shadow fey mages.
Now they pass along their hard-won knowledge to you in DEEP MAGIC, an 11-part series for 5th edition! Here you’ll find new schools of magic, arcane traditions, new and variant spells, magical feats, spell-slinging NPCs, and more.
DM1: Clockwork Magic
A clockwork cleric domain, warlock pact, wizards’ school, and 45 new and updated spells.
DM2: Rune Magic
Runes, feats, rituals, magic items, monsters, and 32 new or updated rune spells.
DM3: Void Magic
A Void school of magic and an arcane tradition, feats, and 13 new spells.
DM4: Illumination Magic
An Illumination school of magic, a new feat, 21 new spells, and an illuminator NPC.
DM5: Ley Lines
An Geomancer arcane tradition, 2 new feats, new spells, and all the effects of tapping minor and major ley lines.
DM6: Angelic Seals
A celestial arcane tradition, 2 new feats, new spells, and the seals and wards of the heavenly powers.
DM7: Chaos Magic
A wizard tradition, details for arcane surges, a bardic college of entropy, plus spells of pure chaotic power.
DM8: Battle Magic
All the powers of a battle magic, ready to shape the battlefield! Includes 8 new feats and 25 spells.
DM9: Ring Magic
The power of the dwarven lords, imbued into magical rings and spells! Includes an arcane tradition, 12 spells, 4 magic items, and a new monstrous servant.
DM10: Shadow Magic
Make the darkness your friend, with a new rogue archetype in the Whisper, plus spells of deepest night!
DM11: High Elvish Magic
DM12: Elemental Magic
DM13: Dragon Magic