Warlock Lair 59: The Nullifier’s Dream


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After years of obsessive research, the elfmarked wizard Hecta Quisse tracked down and claimed a copy of the Nullifier’s Lexicon in Kel Azjer. Needing some privacy to effectively study the tome of Void magic though—and to stay ahead of Ragnarok cult voidspeakers who sought to reclaim it—Hecta resettled in Dornig, securing a tower on the fringe of the Tomierran Forest, just close enough to tap into a powerful ley line for research.

After careful study, Hecta’s sanity prevailed, and the mage had no taste for Void magic after all and drifted down another arcane avenues—traversing dreams. Under the urging of the sandman Vrali, promising much more valuable arcane results, Hecta sold the Nullifier’s Lexicon to an ambitious Dornig noble. Not long after, time and causality suffered a bit of a void-driven rift, and now the mage needs help to fix it–quickly!

This adventure for the 5th Edition of the world’s first RPG is meant for four 5th-level characters. Designed by Jabari Weathers, it features cartography by Dyson Logos and cover art by Phil Stone.



Game System

D&D 5e

1 review for Warlock Lair 59: The Nullifier’s Dream

  1. Ancient Sage

    Not a fan of this one. Too “woke” to be immersive, and the tone is too specific, making it more difficult to exist into exiting campaigns.

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