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Kobold Guide to Roleplaying

$12.99$24.99

$24.99
$19.99
$12.99

Product Stats

Weight 2 lbs
Dimensions 6 × 9 × 1 in
Game System

Generic

Author(s)

Keith Ammann, Ginny Di, Clint McElroy, Erin Roberts, Michael E. Shea, Gail Simon, B. Dave Walters, et al.

Format

Softcover

Page Count

120

Audience

Everyone

Description


Applause for the Kobold Guide to Roleplaying

What the Kobold Guide to Roleplaying does so incredibly well is that it manages to provide something useful to the open-minded veteran or the fresh-faced novice looking for ways to better hone their roleplaying tactics and grow their group storytelling skills without feeling at any point judgmental or critical of the skills you currently have in your toolbox.”Comicon.com

The Kobold Guide to Roleplaying is a gem for anyone involved in TTRPGs, regardless of their experience level. It’s brimming with insight, advice, and encouragement. Plus, who knows? It might just lead you to a new favorite author or YouTube channel that’ll elevate your game. And that’s a win in my book.” – Playing Games with Strangers


Let Your Inner Thespian Shine Through!

There’s a reason it’s called a tabletop ROLEplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week?

The Kobold Guide to Roleplaying has the answers you seek. Inside, find over 100 pages of ideas and suggestions for bringing out all the exceptional dispositions, temperaments, emotions, and quirks of every NPC the player characters meet. Gain insight into:

  • Getting into the minds of your villains
  • Developing and roleplaying a character arc
  • Using roleplaying as a storytelling device
  • Roleplaying high or low ability scores
  • Game mastering more theatrically
  • Creating in-character connections at the table

The Kobold Guide to Roleplaying includes thoughtful and practical essays from seasoned RPG writers such as Michael E. Shea, Keith Ammann, Shanna Germain, and Luke Gygax, along with roleplaying influencers including Ginny Di, B. Dave Walters, Bob World Builder, and Clint McElroy, plus several more.

Set the stage and bring down the lights. The curtain is going up!



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Reviews

  1. Frederic Vinhage

    The Kobold Guide to Roleplaying is a little anthology of essays focused on the element of roleplaying and how it relates to our favorite roleplaying games and life in general. Its not intended to be a rulebook, but more of a thought out exploration of the realm of roleplaying in our games. With Twenty-one authors, many of who are recognized icons in the D&D social Media sphere.
    Many of the essays are great primers for the new roleplayer to understand some of the finer points of a roleplaying experience. However some of the essays feel forced or ‘mechanical.’ What I mean by that is they feel like they were assignments that the author had to write and they reached for the subject. Not every essay feels like something from the heart.
    It is a good collection to read through and find the essays that as a Dungeon Master, perhaps you share with the new player, or the player that needs help with a concept. Or it helps to inspire you as a DM to better your own game concepts.
    Some of the essays are intentionally agnostic to the roleplaying games that they are informing, while others lean into the rulebooks for single system, using quotes as the basis of an argument to varying level of success. One piece I was extremely interested in by title turned out to be less than 1,500 words and mostly dressing rather than a dive on the subject with only the last paragraph touching on the subject in the title that drew my interest to the essay.
    I really wanted to love this anthology, unfortunately it is about half great well thought out articles and half not so great with either lack of content or mistaking essay for rulebook.
    Don’t count it completely out, but read it, and take from it the ones that resonate, but understand, like any collections of writing, you likely will find some articles that you love and want to use as a compass for your roleplaying, and some that will not vibe with you and you will forget pretty quickly. It is worth a look and read, perhaps a great resources for a group of players to peruse between sessions so each person can find the piece that they align with.

  2. Rafael Ruiz Dávila

    Another volume in the magnificent “Kobold Guides” collection, this one dedicated to the art of storytelling is like the rest: a heterogeneous collection of 21 essays written by very different people, from role-playing authors (B. Dave Walters) to influencers (Ginny Di), and even storytellers from other disciplines, like Gail Simone. All of them have contributed their particular and personal knowledge to very diverse topics in the interpretation and development of the GM’s work. The books in this collection never disappoint. Its chapters are small essays or articles, short texts that can be read in a few minutes and contain elements, ideas and sparks that you can adapt to your own narrative. As always, a great purchase.

  1. lacrossecoach1

    A lot of great tips in short easy to read essays.

  2. Renato Garbelini Covos

    Roleplaying can be hard; well, it mostly is hard for many of us, we are not natural actors or great extroverts that connect with other people instantaneously, putting ourselves out there can be quite daunting.
    Whether you play D&D, Alien, Starfinder, ShadowDark, Tales of the Valiant, DCC, Pathfinder, Candela Obscura, Rivers of London, 5e, The Expanse or any other, this collection of short essays by explore narration, imagination, creativity, and kindness in a fun and interesting way.
    It was an insightful read that reminded me that roleplaying is, above all, playing.
    It is a resource that I see myself coming back to again and again.

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