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Magic of the Celestial Sea II—Rune Magic of Temperos

The yellow planet Temperos is a testament to the inscrutability of the gods. Who can say what brought Gades the Titan to this dusty, primitive world millennia ago? And who can even begin to explain his carnal rampage through the planet’s unsuspecting megafauna? And if some sense of responsibility motivated him to birth a horde

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Magic of the Celestial Sea I – Ether Mages of the Star Citadel

The flat world of Midgard sits in the center of a vast ethereal ocean called the Celestial Sea. Dizzying wonders and unspeakable terrors await those travelers with the bravery and means to take a leap past Veles the World Serpent and into the starry void. From visiting other worlds barely visible in the night sky

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Deep Magic: Dimensional Warping

In 1884, Edwin Abbott wrote a novella called Flatland, and a hundred years later, I read it with delight. The novella’s characters are squares and triangles, sliding around a two-dimensional world called Flatland. The Flatlanders have no concept of “up” or “down,” and the existence of a third-dimension is left to philosophers and clerics. That

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Kickstarting Deep Magic: A Possibly Fireproof Tome for the Ages

Today the Deep Magic Kickstarter launches. It’s pretty much my dream project for RPG crunch, which is to say: it’s all about the fire spells, baby! I’ve always loved wizards and clerics, and nothing makes me happier than fireballs coming online, that flame strike spell hitting, or (if I’m feeling especially sneaky) casting the fire

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Players Guide to the Crossroads Now Available

Shadow Magic and Clockwork Kings! The Crossroads region is the heart of Midgard. Here’s where you’ll find the alleys of Zobeck, the mighty dwarven cantons, the dark pathways of the Margreve forest, the undead principalities, and the subterranean empire of the ghouls. The Players Guide to the Crossroads has new options for those who seek adventure

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