Prepared! A Dozen Adventures for 5th Edition

4.00 out of 5 based on 1 customer rating
(1 customer review)


$5.99 $4.99
SKU: KP-Prepared-5E Categories: , ,

So, your players went off on a tangent?

A Dozen 5th Edition One-Shot Adventures for Levels 1 to 15

Never fear—Prepared! offers GMs quick solutions to keep the game moving and players entertained, while you figure out your next move. Here are short, one-shot adventures for every environment, including:

  • An alien factory where victims are drained of their essence and transformed into ethereal horrors
  • An abandoned alchemical lab where one inhuman assistant got left behind
  • The sky literally falling, right in front of the adventurers
  • Goblins who’ve built a most unusual “fortress” in a roadside ditch
  • A mysterious stone terrace rising up out of the snow, with an ancient machine glinting from the topmost level.
  • ..and much more, lavishly illustrated with maps by Meshon Cantrill!

With Prepared!, designer Jon Sawatsky has created dozens of 5th Edition fantasy scenarios ready to use in any fantasy campaign setting, at a variety of PC levels. Never be caught without a plot again!

These adventures feature monsters from the core 5th Edition MM and from the Tome of Beasts.

Additional information

Weight 1 lbs

1 review for Prepared! A Dozen Adventures for 5th Edition

  1. 4 out of 5

    The worthy intention of this book is to provide an array of ready-to-go scenarios for when you are too busy to spend time preparing for the next game. Crammed into a scant 27 pages, there are a dozen scenarios, each containing background information, adventure elements, area descriptions, and some ideas for continuing the story introduced in the scenario. They are classified by level, and are suitable for dropping in to whatever’s going on in your campaign.

    To save space, monster stat blocks are not provided, it is assumed that you have access to the Monster Manual and to the Tome of Beasts published by Kobold Press. However, what is excellent are the maps and plans provided along with the notes about what the party will find and what is going on in each scenario. Eachone starts with two or more ‘adventure elements’ which outline something that is occurring in the situation presented, something with which the party can interact. Several areas are then detailed, creative annotation of the plans provides insight in a consise manner, and each entry concludes with some questions that ought to inspire a few ideas for taking the adventure further.

    So, has this achieved its purpose? As glorified encounters, each scenario works well and (apart from having to hunt up monster stats) you can run them with no more than a single read-through to discover what is taking place and how to get your party involved in the action. All the scenarios present interesting and intriguing situations and should prove entertaining. One neat thing is that they are not pure combat – whilst those who are looking for a fight will not be disappointed, there are frequent opportunities for interaction and investigation as well. You might even choose to include one or more of them in your ongoing plot, but they are certainly worth keeping to hand for that day when the players turn up and you have not had time to prepare!

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