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Twenty Things Found in the Pockets of Your Enemies

Random generation tables have been utilized for D&D since the genesis of the original Dungeon Masters Guide. Over the years, they have provided that extra random element of a game, inspiring everything from chance meetings and unusual terrain to unexpected treasures. Harkening back to the traditions of the AD&D appendices, presented here is a table

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Design Diary: Brian Liberge on the 4th Edition Midgard Bestiary

This week, the Midgard Bestiary: 4th Edition Dungeons & Dragons Edition by Richard Green and Brian Liberge became available! With over 150 monsters in it, this book is sure to please every monster-loving gamemaster out there. One of your fellow monster-lovers, Brian Liberge, gave us some of his words about what he found fun while

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Howling Tower: Taking Players Outside Their Comfort Zones

Balance has always been a big concern among RPG players and designers. My friends and I had our first debate about whether D&D’s classes, races, spells, monsters, and magic items were “balanced” during our very first D&D session. We reached no definite conclusion other than that balance is a fleeting target. D&D is not a

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Midgard Bestiary for 4th edition D&D Now Available

In the passage ahead you see a golem made of eyes, holding a screaming psychic derro fetus in a cage. Roll for initiative! As we draw near to the big release of the Midgard Campaign Setting worldbook, we’ve hit the bestiary trifecta: our latest product brings the wonder and terror (mostly terror) of Midgard to 4th

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Monster Monday: Terlynne Avrronix—Chaos Bringer, the Piebald Jester, the Abomination

An accursed figure rarely mentioned within the borders of the Sultanate and virtually unknown outside of it, Terlynne Avrronix (CN Large pandemonium dragon) wanders the nations bordering the Empire and brings the somewhat questionable freedom of pure chaos to those who are (she believes) trodden down by structure, order, and law. In her natural form,

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Trapsmith: Rolling Fear and Fire Trap

Gavin’s back ached from pulling the cart up the hill. The cart was stacked high with assorted curious and sundry items. A sign proclaimed that “Gavin’s Traveling Store” was open for business. “Where were they?” Gavin wondered to himself. “I should have been hit hours ago.” Gavin sighed. He had underestimated the paranoia of bandits.

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Monster Monday: Draugadróttinn Hel’s Heart, Lord of the Undead

Cold as the land of the dead, thrice kissed by Hel, the dragon came! Draugr and vaettir arose from their barrows and follow in its wake! Thrice kissed by Hel, the hearts and swords of the most valiant berserkers break! —From a runestone in Donnermark Background For two centuries, every appearance of the wintry menace

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Bank It!

Traveling with one’s wealth can be troublesome and encumbering. Gold, gems, and platinum pieces are subject to theft or loss, and cherished astral diamonds, magic items, and priceless pieces of artwork are certain to present temptation to countless thieving guilds and freelancers alike. Also, thousands of pesky coppers would be far easier to spend when

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Art of Midgard: Knight, Death, and Devil

The Midgard Campaign Setting is available for pre-order in softcover and hardcover, and when it comes out in October you’re going to see some gorgeous art that brings this dark world of deep magic to life. In the Art of Midgard blog series, the Midgard illustrators share a behind-the-scenes preview of their favorite pieces from the book. Here’s Aaron Miller on the

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