Shops of Zobeck: Time’s Closet

Zobeck is a beacon for those hoping to strike it rich—or at least find their place in life. Many travel from all over Midgard to the Crossroads City looking to trade their wares to the right person for the right price or earn their way into the business life of Zobeck. However, not everyone pursues wealth, glory, and fame. Some, desire the pursuit of knowledge, history, truth, and story! There is a small one-story shop run by an elderly human...

November 2017 Kobold Press Wallpapers

Kobolds and Fallen Leaves It’s November! So here’s a set of wallpapers for your computer, your smartphone, or whatever electronic device you’ve got. These come from Prepared 2: A Dozen One-Shot Adventures for 5th Edition. So, your players went off on a tangent—AGAIN? A Dozen 5th Edition One-Shot Adventures for Levels 1 to 11 Never fear—Prepared 2 offers you 12 quick solutions to keep the game moving and players entertained,...

Midgard’s First Five Years

We’re at one of those milestones that snuck up on me a little: the Midgard Campaign Setting has been in print for five years as of today! It’s interesting to look back and see what’s changed. Part of me says, “Whoa, five years! What’s new?” and part of me thinks, “Good! Growth and confusion and a rich patina of worldbuilding.” Little Things Shine Brighter: World Trees I think of changes to a setting as falling into two categories: those...

Shops of Zobeck: The Kariv’s Apothecary

The Kariv’s Apothecary A small scratchy voice calls out to you, “Welcome stranger! Do you need some help traversing these busy streets? If you do, I am your guide: Black-Eye! Hop aboard, and please, allow me to show you around this magnificent city. If you are looking for anything in particular, do not hesitate to ask.” Looking at this curious kobold and then looking at his rickety cart, you wonder if it will manage on these streets. You...

Of Godly Might: Clerics of Thor (Part 2)

Temples to Thor are few and far between. Worshipers are just as likely to leave sacrificial offerings under stormy skies, lit by bolts of lightning and accompanied by claps of thunder. No need for fancy temple halls when Thor provides displays of his power with every storm that visits Midgard. Particularly well known among Thor’s followers are an elite group of skalds, calling themselves storm strikers, who favor the sonic cleric domain and...

Midgard Expanded: The Travels of Lucano Volpe, or Bowing Before the Spider Gods

Part 9, Bowing Before the Spider Gods (Ruined Pages—Fragments) Monks…slavers… …affixed the chains to our wrists and connected us to the line of other slaves. …they eat their foes….dragged…. A portal in the archway… …elsewhere…high-plateau, very arid… …now near a brackish lake, we… …thermal spring…leaping snake shot like an arrow…which poisoned Agosto!… ….Never should have left home… Sharp teeth…taste of webbing… …torments abound…...

Shops of Zobeck: The Emporium

Wandering the busy streets of Zobeck, you stagger and bustle past many a merchant stall and peddler’s cart—so many different shops lining the streets!—and all sorts of strange and wondrous wares. Zobeck attracts merchants and customers of all types: rich, poor, and everything in between. This city is among the most prosperous, sitting at a crossroads. An attraction for those wishing to improve their lot in life, a place offering wonder...

Midgard Expanded: The Travels of Lucano Volpe, or Captured by Monks

Part 8, Captured by the Monks of Leng Woe and calamity! Imagine the worst that might befall a traveler, and that thought pales in comparison to what has happened to Agosto and I! Desert duststorms drove us Northward for three more days in clouds of choking grit and sand. But on the fourth day, the sky cleared, and it was then that we saw the black city lurking at the base of the cliff-like mountains. We stopped to refill our waterskins at an...

Streets of Zobeck for 5th Edition Now Available

A Collection of Dark and Daring Adventures What happens when adventurers become the owners of a brothel? When a roguish associate asks them to attend an oligarch’s masquerade in his place? What lurks in the Cartways besides kobolds? And what will you say when another thief tells you the only way to find a treasure is to become hunted by the Praetors? Dark dealings, my boys, and a knife in the guts might be the price. Whose guts? Might be yours...

Terrors of the Dragon Empire: Wyvern Knight

The Dragon Empire is a fierce and unrelenting force, bringing to bear unique terrors to destroy all who stand in their way. Who can hope to survive such an onslaught? Wyvern Knight For centuries, Midgard’s many realms have been safeguarded by knights on horseback, their advanced mobility and powerful steeds cutting through infantry lines like shears through cloth. But against the Mharoti wyvern knight, even Midgard’s mighty cavaliers are little...

Midgard Notebook: Writing, Game Design, and the Oral Tradition

Writing, Game Design, and the Oral Tradition I’ve been thinking a lot about exactly how we tell our stories. Mostly, this is at my youngest daughter’s request or instigation, though (given that she is 5 years old) she probably did not intend to induce such writerly pondering. She just wanted me to change the way I tell stories. I’ve gotten pretty good at some parts of that, so maybe “just change it” is a bigger deal than I expected. Change is...

Midgard Expanded: The Travels of Lucano Volpe, or Rescued by Yakfolk

Part 7, Rescued by Yakfolk When a traveler leaves Khubara, the local people have a quaint custom in which they attack the departing voyager and attempt to rob him of both goods and life. Such was the farewell we experienced upon our own leave taking. Now, I shall not say all in Khubara advocate such behavior, for I did not see all of them waylay us, but there were a significant number of them. I should like to say that my stalwart blade flashed...

Midgard Expanded: The Travels of Lucano Volpe, or Cities in the Sky

Part 6, On the Plains of Qaen, Flying Cities, and the Mountains of Beldestan A traveler who leaves Rhaga to journey eastward rides for seven days across the Plains of Qaen. No lodging houses operate in this land except in a few remote locations. Many beautiful groves of date palms grow here and abundant wild game makes for plentiful hunting. It was while traveling across these fine lands that I first beheld one of the fabled Flying Cities of...

Midgard Notebook: March of History

March of History There’s a sense in some fantasy campaign settings of being entirely encased in amber, and with good reason: players want the world to remain familiar and useful for play. Removing dragons from Dragonlance or advancing a timeline 100 years in a world of your own invention without consulting your game group… well, you would be taking rather a big chance. Change can be a dirty world in the relatively serene halls of fantasy...

Midgard Notebook: Villains and Corruption

Villains and Corruption One of the great elements of Midgard since the earliest days has been its villains and cults. These draw their power partly from their magic and secrets but also from the flaws of each heroic race. In particular, cults and villains thrive because humans are especially susceptible to corruption, such as by devils, ancient shadows, and simple greed, fear, and wrath. That theme continues in the revised Midgard Campaign...


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