Showing articles by Neal F. Litherland.

The Raven’s Quill Criers

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Trolls are rampaging through the countryside, destroying farms and killing entire herds of livestock. A band of freelance warriors have offered to put an end to the beasts. Before they agree to set out, though, they ask for a contract. As any savvy adventurer knows, it’s easy to offer a promise and to shake a…


The Order of the Healing Hand

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The worlds adventurers live in are full of dangers. Between sickness, sunstroke, frostbite, and the spears and swords of their enemies, along with less mundane dangers like basilisk venom, dragon fire, and mummy rot, it’s a wonder any of them survive to middle age, much less old age. While clerics can pray for their allies’…


The Sundown Eyes Guild

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The Rose Stone Manor is the crown jewel of the city’s wealthiest estates. The grounds are private, the windows easy to open, and with so many doors it should be simple enough to find a way inside. Smart thieves have seen the signs with the red all-seeing eye, put their hands in their pockets, and…


The Wanderer’s Way

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Have you ever wondered how normal people send letters in your fantasy setting? Noble lords have dedicated servants, and the government makes use of military messengers, but what about the butchers, blacksmiths, shipwrights, farmers, and hundreds of others? How do they send letters and packages to their loved ones? Well, in your world, they could…


The Brotherhood of The Brawl

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The Headhunters are a renowned band of adventurers, known throughout the nation for their bravery, daring, and at times suicidal pursuit of getting the job done. Gordran Halfhand, the hulking bruiser, has never lost a duel. Semran Nightshade was one of the most infamous graduates of her arcane academy. Edelweiss Lightfingers has beaten a dozen…


The Lawful Good Rogue

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An unfortunate habit exists in the world of tabletop gaming; we’re sometimes unable to separate the name of a class (which is just a convenient handle to describe a certain package of abilities), with the actual character who has levels in that class. For example, while clerics are servants of the gods, nowhere does it…


The Daredevil Paladin

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There is no class more stereotyped and pigeonholed than the paladin. They are, after all, iconic. Noble defenders of good, they are the men and women through whom true divinity shines. They serve as a shining force for all that is just and right in the world, and almost universally we picture them as chivalrous…


The Devil’s Own

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Most people will pay lip service to the idea that tieflings aren’t inherently evil. That these men and women, whose forms have been twisted by an infernal lineage, can turn their backs on the darkness that has seeped into their blood. Many of them do just that, by using their innate powers to fight against…


The Anti-Undead Necromancer

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The necromancer is an archetype whose power players crave, but whose darkness many gamemasters will look askance at. This is particularly true for gamemasters who want groups of heroes, not simply characters who are a lighter shade of gray than the servants of darkness they’re standing against. Those who deal with the dead are often…


The Swashbuckling Brute

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Precision over power is the credo of the swashbuckler. Daring swordfighters who rely on skill and speed, most people picture swashbucklers as swaggering bravos with dueling capes over their shoulders. However, while a duelist in a feathered hat or a pirate captain storming the deck of a ship may be swashbucklers, it’s important to remember…


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