Showing articles by Neal F. Litherland.

Tournaments: The Labyrinth

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There may be no honor among thieves, but there is infamy. Names like Arnault the Razor, Light-Fingered Calence, or the Token Taker inspire respect and no little amount of fear. What many of the great thieves, dreaded enforcers, and even the rumored assassins that lurk in the darkened corners of the world share, though, is…


Tournaments: The Iron Fist

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Every nation boasts its own, unique fighting arts. From pugilists in roped rings to oiled wrestlers who grunt and grapple in the dirt, to exotic fighters whose feet, knees, elbows, and even foreheads can cripple a foe for life, every culture believes its fighters are the toughest. Once every four years, that belief is put…


Tournaments: The Arcane Masters

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Magic is often seen as a dangerous but controlled study. Those who learn the art of spellcasting and who devote themselves to the arcane craft are seen as scholarly. And indeed, many mages come together in colleges to share their experience and expertise, training a new generation of magic users in controlling and harnessing the…


The Raven’s Quill Criers

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Trolls are rampaging through the countryside, destroying farms and killing entire herds of livestock. A band of freelance warriors have offered to put an end to the beasts. Before they agree to set out, though, they ask for a contract. As any savvy adventurer knows, it’s easy to offer a promise and to shake a…


The Order of the Healing Hand

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The worlds adventurers live in are full of dangers. Between sickness, sunstroke, frostbite, and the spears and swords of their enemies, along with less mundane dangers like basilisk venom, dragon fire, and mummy rot, it’s a wonder any of them survive to middle age, much less old age. While clerics can pray for their allies’…


The Sundown Eyes Guild

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The Rose Stone Manor is the crown jewel of the city’s wealthiest estates. The grounds are private, the windows easy to open, and with so many doors it should be simple enough to find a way inside. Smart thieves have seen the signs with the red all-seeing eye, put their hands in their pockets, and…


The Wanderer’s Way

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Have you ever wondered how normal people send letters in your fantasy setting? Noble lords have dedicated servants, and the government makes use of military messengers, but what about the butchers, blacksmiths, shipwrights, farmers, and hundreds of others? How do they send letters and packages to their loved ones? Well, in your world, they could…


The Brotherhood of The Brawl

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The Headhunters are a renowned band of adventurers, known throughout the nation for their bravery, daring, and at times suicidal pursuit of getting the job done. Gordran Halfhand, the hulking bruiser, has never lost a duel. Semran Nightshade was one of the most infamous graduates of her arcane academy. Edelweiss Lightfingers has beaten a dozen…


The Lawful Good Rogue

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An unfortunate habit exists in the world of tabletop gaming; we’re sometimes unable to separate the name of a class (which is just a convenient handle to describe a certain package of abilities), with the actual character who has levels in that class. For example, while clerics are servants of the gods, nowhere does it…


The Daredevil Paladin

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There is no class more stereotyped and pigeonholed than the paladin. They are, after all, iconic. Noble defenders of good, they are the men and women through whom true divinity shines. They serve as a shining force for all that is just and right in the world, and almost universally we picture them as chivalrous…


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